I'm a sound designer and composer focused on interactive sound and live electronics, with a background in theatre and electro-acoustic music. I create immersive soundscapes for installations, performance, and cinema, often blending acoustic and electronic timbres with technological interfaces. My work explores how sound design can shape narrative and space, from stage to gallery contexts. Based in West Lafayette and Seoul, I collaborate with performers, engineers, and artists to merge sound with visuals and interaction. I enjoy cross-disciplinary projects—especially those involving laptop orchestras, real-time processing, and immersive environments—where curiosity and collaboration drive innovative storytelling.

Sujin Kim

I'm a sound designer and composer focused on interactive sound and live electronics, with a background in theatre and electro-acoustic music. I create immersive soundscapes for installations, performance, and cinema, often blending acoustic and electronic timbres with technological interfaces. My work explores how sound design can shape narrative and space, from stage to gallery contexts. Based in West Lafayette and Seoul, I collaborate with performers, engineers, and artists to merge sound with visuals and interaction. I enjoy cross-disciplinary projects—especially those involving laptop orchestras, real-time processing, and immersive environments—where curiosity and collaboration drive innovative storytelling.

Available to hire

I’m a sound designer and composer focused on interactive sound and live electronics, with a background in theatre and electro-acoustic music. I create immersive soundscapes for installations, performance, and cinema, often blending acoustic and electronic timbres with technological interfaces. My work explores how sound design can shape narrative and space, from stage to gallery contexts.

Based in West Lafayette and Seoul, I collaborate with performers, engineers, and artists to merge sound with visuals and interaction. I enjoy cross-disciplinary projects—especially those involving laptop orchestras, real-time processing, and immersive environments—where curiosity and collaboration drive innovative storytelling.

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Work Experience

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Education

MFA in Theatre (Sound Design) at Purdue University
January 11, 2030 - December 30, 2025
MM in Music Technology for Electro-Acoustic Music at Purdue University
January 11, 2030 - December 30, 2025
BA in Music, Music Theory at Sungshin Women's University
January 11, 2030 - December 30, 2025

Qualifications

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Industry Experience

Media & Entertainment, Education