I’m a Sydney based sound designer and composer with 3 years professional experience in video game audio. I have built hands-on experience developing and implementing high-quality game audio across the full production pipeline. In addition, I’ve been fortunate enough to work freelance on short films, animations and video game projects as a sound recordist, sound designer and composer, making me a diverse candidate for sound-based roles. I also play guitar and produce the music for the Sydney progressive death metal band Okisma in which we have released an E.P and have a full length release on the way.

Skadiven

I’m a Sydney based sound designer and composer with 3 years professional experience in video game audio. I have built hands-on experience developing and implementing high-quality game audio across the full production pipeline. In addition, I’ve been fortunate enough to work freelance on short films, animations and video game projects as a sound recordist, sound designer and composer, making me a diverse candidate for sound-based roles. I also play guitar and produce the music for the Sydney progressive death metal band Okisma in which we have released an E.P and have a full length release on the way.

Available to hire

I’m a Sydney based sound designer and composer with 3 years professional experience in video game audio.
I have built hands-on experience developing and implementing high-quality game audio across the full production pipeline.
In addition, I’ve been fortunate enough to work freelance on short films, animations and video game projects as a sound recordist, sound designer and composer, making me a diverse candidate for sound-based roles.

I also play guitar and produce the music for the Sydney progressive death metal band Okisma in which we have released an E.P and have a full length release on the way.

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Language

English
Fluent

Work Experience

Sound Engineer and Composer at Velvix Sydney
April 1, 2022 - June 30, 2025
Sound engineer and composer for Velvix Sydney. Created music and sound assets using Reaper; designed audio systems with FMOD to fit game design briefs and narratives; developed and integrated audio systems within Unity using FMOD; used Git GUI (SourceTree) for version control and collaborated with QA teams; improved audio playback and performance for specific hardware; collaborated with game designers to establish sonic identity and incorporate feedback; recorded voice-overs for games.
Freelance Sound Designer and Composer at Self-employed
August 1, 2021 - Present
Produced sword sound effects, dialogue and Foley for a video game brief featuring near-futurism; recreated vintage anime SFX using tape-simulated batch recording and effects processing with outboard units (Eventide H3000 and Eclipse); worked as a sound recordist, sound designer, sound editor and mixer for Daydream (dir. J. Hamman) and The Affliction (dir. D. Calabrese); recorded, mixed and mastered the band's metal EP Amygdala; notable achievements include 2019 UTS/Studio 301 Mixing Competition track 'Redliner Sixth' and selection for Jungle Train recognition (Best Direction, People's Choice; nominated for Best Sound Design, Best Adaptation).
Sound Designer / Composer at Jungle Train (Netflix Film Festival 2021)
January 1, 2021 - December 31, 2021
Animation project featured at Netflix Film Festival 2021; contributed as sound designer and composer; project won Best Direction Award and People's Choice Award; nominated for Best Sound Design and Best Adaptation.
Sound Engineer and Composer at Velvet Sydney
April 1, 2022 - June 1, 2025
Created music and sound assets using Reaper; designed audio systems using FMOD to fit game design briefs; developed and integrated audio systems within Unity using FMOD; utilized Git GUI version control; recorded voice-overs for games; collaborated with game designers to establish sonic identity.
Freelance Sound Designer and Composer at Self-Employed / Freelance
August 1, 2021 - Present
Produced sound effects, dialogue and Foley for video game briefs; replicated vintage anime SFX processes including tape-simulated batch recording and effects processing using external units such as Eventide H3000 and Eclipse.
Recording / Mixing / Mastering Engineer at Amygdala (Band) – EP Amygdala
January 1, 2019 - December 31, 2019
Recorded, mixed and mastered band's metal EP Amygdala; achievements include track 'Redliner Sixth' (2019) and winning the UTS Studio 301 Mixing Competition, selected by Mastering Engineer Ben Feggan.

Education

Bachelor of Communications (Music & Sound Design) at University of Technology Sydney
January 1, 2017 - December 31, 2021
Bachelor of Arts in International Studies (France) at Université de Bordeaux Montaigne
January 1, 2017 - December 31, 2021
Bachelor of Commerce in Communications (Music & Sound Design) at University of Technology Sydney
January 1, 2017 - January 1, 2021
Bachelor of Arts in International Studies (France) at Université de Bordeaux Montaigne
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet