My core expertise lies in 3D modeling, texturing, rendering, and animation. While I am an expert in Blender, I can easily adapt to other software depending on your needs. I am also highly proficient with the Adobe Creative Suite, video editing, cinematography, and color grading. Additionally, I offer skills in Web Development and Web 3D should your project require them.

Sofiane Saez

My core expertise lies in 3D modeling, texturing, rendering, and animation. While I am an expert in Blender, I can easily adapt to other software depending on your needs. I am also highly proficient with the Adobe Creative Suite, video editing, cinematography, and color grading. Additionally, I offer skills in Web Development and Web 3D should your project require them.

Available to hire

My core expertise lies in 3D modeling, texturing, rendering, and animation.

While I am an expert in Blender, I can easily adapt to other software depending on your needs. I am also highly proficient with the Adobe Creative Suite, video editing, cinematography, and color grading.

Additionally, I offer skills in Web Development and Web 3D should your project require them.

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Language

French
Fluent
English
Intermediate

Work Experience

Virtual Production Specialist - 3D Décor Lead at KTOTV
July 1, 2020 - June 1, 2021
Chargé de la bascule des décors 3D de la chaîne télévisée KTOTV vers Unreal Engine et Ross Voyage; correction de fichiers 3D existants; intégration Unreal Engine; configuration des décors, texturing et lighting; programmation.
Responsable Artistique at Volumetric Studio
June 1, 2021 - June 1, 2025
Responsable artistique chargé de la création et production de jeux 3D sous Unreal Engine, VR et non-VR; formation en Blender 3D; mise en place de workflows; intégration Unreal Engine; montage vidéo; développement de contenus 3D et pipelines.
Virtual Production / 3D Set Migration Lead at KTOTV Television Channel
July 1, 2020 - June 1, 2021
Migrated 3D sets from the old system to ROSSVoyager (Unreal Engine); corrected existing 3D files; Unreal Engine integration; set configuration in the control room; texturing & lighting; programming.
Art Director at Volumetric Studio
June 1, 2021 - June 1, 2025
Created serious games using Unreal Engine, VR and non-VR; trained teams in Blender 3D; defined workflows; modeled assets; integrated Unreal Engine; managed Unreal Movie Render Queue; supervised video editing (DaVinci / Premiere) and 3D web programming; directed art for the studio.
Co-Founder at Manticore Studio
June 1, 2025 - Present
Creation and commercialization of the trading card game Machicolis TCG.

Education

Bachelor 3D temps réel at HETIC
January 1, 2017 - January 1, 2020
HETIC - Bachelor in Real-Time 3D Training at HETIC
January 1, 2017 - January 1, 2020

Qualifications

DUT MMI apprentissage de la programmation WEB
January 1, 2015 - January 1, 2017
BAC Sciences et Technologies de l’Industrie et du Développement Durable
January 1, 2015 - January 1, 2015
BAC - High School Diploma in Industrial Science and Technology and Sustainable Development
January 1, 2015 - January 1, 2015
DUT MMI - Web programming, audiovisual language, and digital communication
January 1, 2015 - January 1, 2017
High School Diploma (BAC) in Industrial Science and Technology and Sustainable Development
January 1, 2015 - January 1, 2015
DUT MMI - Web Programming, Audiovisual Language, and Digital Communication
January 1, 2015 - January 1, 2017

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Professional Services, Other