Hi there! I’m Bryce, a 3D printing specialist, toy designer, and digital artist based in Everett, WA. With over 10 years of experience in the industry, I’m proficient in a wide range of digital software, including Zbrush, Blender, Photoshop, Illustrator, Fusion360, 3d Coat, 3DS MAX, Maya, Rhino, Substance, Lightroom, and CAD.
I hold an AAS-T in Digital Gaming Media from Lake Washington Institute of Technology, as well as a background in art from Everett Community College. In my free time I enjoy tinkering in 3d programs, playing electronic music and playing too many video games.
I think I can be a useful addition to your team as I have some skills that should mesh really well. As a Senior Output Designer at Funko, I draw upon my extensive knowledge of materials and construction to prepare 3D assets for factory use. I’m well-versed in production and factory requirements, and I possess technical proficiency in ZBrush, Fusion 360, and solid modeling workflows. I’m also a skilled communicator and team leader used to working in a very fast turnaround environment, able to multitask and manage multiple projects simultaneously.
I have broadcasting experience and I’m able to edit video and audio.
Some of the toys I have sculpted in the past that might be of interest to you are the Funko Pickle Rick Action figure, portal gun and The Batman Who Laughs
In addition to my work at Funko, I have recently been working freelance, 3d modeling things like custom game tokens and a series of detailed 1/4 scale models for a clients custom train set kit.
I have also held positions as a Lead Graphic Designer and a Motion Graphics Designer. where I honed my skills with Maya, Zbrush, and the Adobe Suite. I have also worked as a security officer, loss prevention officer, and customer service representative at various companies.
Overall, I’m a dedicated and passionate professional with a proven track record of success in the digital design and 3D printing industry. I hope to hear back from you soon
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[Bayonetta Parsley, Sage, Rosemary, and Thyme Funko Sculpt](https://www.twine.net/signin
Created using Fusion 360 and Zbrush.
[Tzeentch Game Token](https://www.twine.net/signin
Created in Zbrush. Custom game token made to be turned into a 3d print for molding in metal.
[Jaw Weinberg Slipknot Funko Pop ](https://www.twine.net/signin
I sculpted this in Zbrush. I am capable of making custom POPS.
Showing off the ability to sculpt off of a AI generated base drawing.
I used ChatGPT, Zbrush and Blender on this project.
[Axolotyl](https://www.twine.net/signin
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