I am a software developer with 3.5 years of professional experience building and shipping technical solutions across two distinct but complementary domains: immersive simulation development and enterprise automation. Across both, the constant has been a focus on delivering work that is precise, scalable, and genuinely useful to the people who depend on it.

Semen Prokopets

I am a software developer with 3.5 years of professional experience building and shipping technical solutions across two distinct but complementary domains: immersive simulation development and enterprise automation. Across both, the constant has been a focus on delivering work that is precise, scalable, and genuinely useful to the people who depend on it.

Available to hire

I am a software developer with 3.5 years of professional experience building and shipping technical
solutions across two distinct but complementary domains: immersive simulation development and
enterprise automation. Across both, the constant has been a focus on delivering work that is precise,
scalable, and genuinely useful to the people who depend on it.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

Ukrainian
Fluent
Russian
Fluent

Work Experience

RPA Developer at BDO Canada
October 1, 2023 - January 1, 2025
Designed and deployed RPA solutions in UIPath Studio, streamlining data retrieval and consolidation across multiple systems. Refactored existing projects and implemented new automations, improving accuracy and reducing manual work. Integrated Azure SFTP storage with automation workflows for secure data handling. Developed and embedded VBA macros to unify datasets from multiple spreadsheets, reducing prep time and enhancing automation readiness. Leveraged GitExtensions for version control and collaborative development.
Software Developer at SimWave Consulting (A Calian Company)
May 1, 2021 - October 1, 2023
Led the end-to-end design and development of VR simulation projects, from technical design to deployment. Designed and built immersive diegetic UI systems and interactive game mechanics using Unreal Engine Blueprints. Packaged projects for Windows and Android platforms, supporting both debug and shipping builds. Created AI-driven virtual characters to enhance realism and user engagement. Collaborated on an AR mobile app for Canadian tourist destinations (Android/iOS/iPadOS), integrating Google Firebase for backend data management. Coordinated agile development using Jira and MS Teams, managing multiple projects simultaneously.

Education

Advanced Diploma in Game Programming at George Brown College
September 1, 2017 - April 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services