I’m Susana Reynoso Pliego, a 3D & VFX Artist and Industrial Designer with a passion for immersive VR environments. I craft photorealistic 3D scenes inspired by real-world luxury developments, optimizing lighting, textures, and materials for convincing virtual spaces. I love pushing the boundaries of visual effects with custom shaders, particle systems, and practical workflows to deliver compelling visuals for VR, AR, and real-time experiences. My work spans VR asset creation, real-time rendering, and narrative-driven visuals for real estate, entertainment, and experiential projects. I enjoy collaborating with multidisciplinary teams, sharing knowledge, and continuously expanding my toolkit to stay at the forefront of 3D and VFX production.

Susana Reynoso

I’m Susana Reynoso Pliego, a 3D & VFX Artist and Industrial Designer with a passion for immersive VR environments. I craft photorealistic 3D scenes inspired by real-world luxury developments, optimizing lighting, textures, and materials for convincing virtual spaces. I love pushing the boundaries of visual effects with custom shaders, particle systems, and practical workflows to deliver compelling visuals for VR, AR, and real-time experiences. My work spans VR asset creation, real-time rendering, and narrative-driven visuals for real estate, entertainment, and experiential projects. I enjoy collaborating with multidisciplinary teams, sharing knowledge, and continuously expanding my toolkit to stay at the forefront of 3D and VFX production.

Available to hire

I’m Susana Reynoso Pliego, a 3D & VFX Artist and Industrial Designer with a passion for immersive VR environments. I craft photorealistic 3D scenes inspired by real-world luxury developments, optimizing lighting, textures, and materials for convincing virtual spaces. I love pushing the boundaries of visual effects with custom shaders, particle systems, and practical workflows to deliver compelling visuals for VR, AR, and real-time experiences.

My work spans VR asset creation, real-time rendering, and narrative-driven visuals for real estate, entertainment, and experiential projects. I enjoy collaborating with multidisciplinary teams, sharing knowledge, and continuously expanding my toolkit to stay at the forefront of 3D and VFX production.

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Language

Spanish; Castilian
Fluent
English
Fluent
French
Advanced

Work Experience

VR Asset Artist at Three Space Lab
July 1, 2024 - Present
Crafted immersive photorealistic 3D environments based on real-world luxury real estate developments, optimized for VR with strong lighting, texturing, and material creation. Created visual effects using custom shaders, VFX Graph, and Shuriken Particle System to enhance realism in VR scenes. Designed a VR headset envelope case to be 3D printed and assembled.
Asset Manager at Osso VR
May 1, 2022 - June 1, 2024
Analyzed and meticulously assessed 3D, environment and VFX assets to detect and rectify inconsistencies, ensuring optimal performance in builds, including LOD distances and polygon count, UV texture and render queue optimization.
VFX Artist at Osso VR
May 1, 2022 - June 1, 2024
Added VFX particle systems and fluids to Osso’s tech stack, enabling the organization to expand its portfolio and become a preferred VR partner for HCPs. Improved the process for animated video textures in VR; trained and equipped the art team with new skills.
3D Experimental Designer & Event Planner at Plannerz
January 1, 2018 - April 1, 2019
Worked with clients to design and iterate on 3D mockups in Maya for special events, experiential marketing, and trade show booths. Authored final photorealistic renders and VR walkthroughs showing event proposals for customer approval in Unity Engine.
3D & VFX Generalist at Organika Creative Lab
January 1, 2013 - December 1, 2017
Created 3D assets for AR and VR for Real Estate clients using Maya and Unity Engine. Coordinated a design team of 4 for special events projects. Lead VFX Artist for MTV’s Acapulco Shore (2013–2015).
Lead VFX Artist at Organika Creative Lab / MTV's Acapulco Shore
January 1, 2013 - December 1, 2015
Led VFX for MTV’s Acapulco Shore (2013–2015), delivering model texturing, lighting, animation and rendering. Provided technical guidance and delivery oversight to a team of three.
Associate Teacher at ITESM Campus Toluca
October 1, 2010 - April 1, 2013
Planned and taught 3D modeling and VFX lessons for the B.A. in Digital Animation; managed a team of students for the creation of visual effects and animations for a feature film.
Park Inspector at Burke Museum / Seattle Parks & Recreation
June 1, 2019 - March 1, 2020
Volunteer coordination and on-site visual documentation for public spaces and museum projects.
Design Lead at TEDx Polanco
June 1, 2018 - June 1, 2019
Led design initiatives for TEDx Polanco events, overseeing visuals, branding and presentation design.

Education

B.A Industrial Design at ITESM Campus Toluca
January 1, 2005 - May 1, 2009
3D Animation for Design at Instituto de Artes Digitales (Toluca, México)
June 1, 2009 - December 1, 2010
Visual Effects Technical Director at Escape Studios (London, UK)
January 1, 2010 - June 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Real Estate & Construction, Education, Professional Services