I’m a 19-year-old composer and audio designer with 4 years of experience creating music and sound for games. I’ve worked on roughly 30 Roblox projects, including Rune Slayer, NINAY, and Pet World, covering cinematic and orchestral composition, SFX design, mixing, and audio implementation.
My specialty is creating emotional, cinematic, adventure, and action-focused soundtracks, while staying highly flexible and adapting my style to the needs of each project. I also have experience designing SFX for weapons, UI, creatures, environments, and more, and have occasionally taken on audio-lead roles managing and guiding other artists.
I work primarily in Ableton Live Suite 11 and use a wide range of professional orchestral and sound-design libraries. I’m also experienced with Roblox Studio and currently learning Wwise.
I’m reliable, fast, patient, and easy to work with, and I’m always open to learning and experimenting with new styles. I’m primarily looking for paid game-audio projects, especially music composition, while also offering SFX and broader audio support when needed.
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