Passionate and dedicated game designer. Book an appointment with me and my colleagues at Kaiso Studio. _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Steeve Dossou

Passionate and dedicated game designer. Book an appointment with me and my colleagues at Kaiso Studio. _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Passionate and dedicated game designer. Book an appointment with me and my colleagues at Kaiso Studio.

Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup

See more

Experience Level

Expert
Expert
Intermediate
Intermediate

Language

French
Fluent
English
Fluent

Work Experience

Cofounder at Kaiso Studio
January 1, 2022 - Present
https://kaisostudio.org
Game Developer at Jellyfox
January 4, 2021 - February 26, 2021

Education

Masters in 3D Technical Art at Nantes Ynov Campus
September 6, 2021 - September 15, 2023
End of studies project: https://steevedossou.com/scrapped-away/ Immersive VR project: https://steevedossou.com/hive/
Bachelor in Game Design at L'École de design Nantes Atlantique
September 3, 2018 - June 18, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment
    uniE608 HIVE - Immersive Narrative Experience
    HIVE is a virtual reality audio fiction where the user plays a scientist in a post-apocalyptic world, that has to save bees from going extinct in order to prevent the wildlife and the flora to die. In this game, the player has to make choices that impact the story and save an artificial bee that was created by the scientist. I was in charge of coding and integration of my colleagues' work. I coded the game in C with Unity. csharp unity c
    uniE608 SAIKO - Product Concept
    3D concept of a wine bottle and its packaging for a fictional brand.
    uniE608 Scrapped Away
    Scrapped Away is an action game where you play as a captive robot on a pirate ship. Your mission is to defeat its boss with the help of various weapons. This game was the project I carried out in a team of 7 for the final year of my Master's Degree at Nantes Ynov Campus. I was in charge of making all of the gameplay mechanics and all of the code's architecture. This game was made using Unreal Engine 5 and I made all of the code using Blueprints. unreal unrealengine game

Hire a 3D Modeler

We have the best 3d modeler experts on Twine. Hire a 3d modeler in Nantes today.