Available to hire
Animator and junior producer/storyteller with experience in digital animation, 2D/3D environments, cleanup and color, cinematographic language, and production pipeline management. Skilled in Toon Boom Harmony and post-production workflows, with a background supporting award-winning short films and commercial deliverables.
Collaborative, result-driven team member who refines storyboards, animates across production phases (rough-to-clean), and coordinates assets and submission processes for festivals. Fluent in Spanish and English (C1-DET), with a strong interest in roles that combine visual storytelling and creative team coordination.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Fluent
Work Experience
2D Animator / Junior Producer at Eventoken (French company)
January 1, 2026 - April 30, 2026Animated and refined an intro short film “Goya” for Eventoken. Performed rough animation refinement for better visual readability and character cleanup, including color, lights and shadows in Toon Boom Harmony. Contributed to about 500 frames of work.
Producer and Head Animator at "Glitch" short film production
July 31, 2025 - September 2, 2025Created and followed up on the production pipeline for a personal student shortcut project. Provided creative input on storytelling and artistic choices with the director. Animated the main character throughout the entire process. Managed the production folder and dissemination through festivals.
Producer and head animator at "Glitch" shortfilm production
July 31, 2025 - July 10, 2025Personal student shortcut project involving creation and follow-up of the production pipeline. Provided creative input on storytelling and artistic choices working with the director. Animated the main character throughout the entire process. Responsible for the production folder and dissemination through festivals.
Animator and Junior Producer (Character Animation & Production Pipeline) at Short film production (various phases)
May 1, 2025 - July 31, 2025Animated the main character across all production phases, collaborating with directors on storytelling and visual direction decisions. Coordinated production materials and pipeline tracking, managed the production folder, and supported festival submission processes.
Producer and head animator at "Glitch" shortfilm production
May 1, 2025 - July 31, 2025Led the production of a personal student short film, managing the entire production pipeline and collaborating closely with the director to influence storytelling and artistic decisions. Responsible for animating the main character through the whole process and overseeing the production folder as well as the film's dissemination through festivals.
Animator (Short Film Production, Remote Team) at Animation team for “Huitzil in”
April 1, 2025 - PresentWorked as part of the animation team for the short film “Huitzil in” in a remote Swiss-Mexico setup. Produced character rough animation and progressed shots through production phases using Procreate Dreams and Toon Boom Harmony. Collaborated with a production pipeline and remote team workflow.
Animator and Project Manager at Storytellers - ITESM outsourcing program
March 31, 2025 - September 2, 2025Animated a commercial for Tec’s Annual Report. Created and followed up on the production pipeline. Developed and contributed to the narrative of the short film. Animated one quarter of it and handled editing.
Animator and project manager at Storytellers - ITESM outsourcing program
March 31, 2025 - July 10, 2025Animated commercial for Tec’s Annual Report. Managed creation and follow-up of the production pipeline. Developed and contributed to the narrative of the short film, animating approximately one quarter of it. Also involved in editing the project.
Animator (Commercial) / Editorial & Composition Support at Tec
February 1, 2025 - March 31, 2025Animated scenes for Tec’s annual report commercial. Developed and contributed to the short film’s narrative input, created and refined rough storyboard mapping with the team, produced final storyboard and animatic/animation for selected shots. Performed editing, final composition, and assembly in Toon Boom Harmony. Helped organize the animation team’s general workflow (calendars, deadlines, digital assets, etc.).
Animator and project manager at Storytellers - ITESM outsourcing program
February 1, 2025 - March 31, 2025Worked on an animated commercial for Tec's Annual Report involving creation and follow-up of the production pipeline. Contributed to the narrative development of the short film and animated approximately a quarter of it. Also responsible for editing tasks.
Outsourcing Producer and Animator at Kraneo Studio - ITESM
July 31, 2024 - September 2, 2025Produced and animated two animated scenes using a tra-digital technique. Managed the production pipeline including creation and follow-up. Led and managed a high-performing team fostering a collaborative and results-driven work environment. Organized personnel and rearranged departments. Responsibilities included animatic, rough, clean-up, and color for 2D animated scenes.
Producer and animator at Kraneo Studio - ITESM outsourcing
July 31, 2024 - July 10, 2025Produced and animated two scenes using a tra-digital technique. Managed creation and follow-up of the production pipeline. Led and managed a high-performing team fostering collaborative and results-driven work environment. Organized personnel and departmental rearrangement. Created 2D animated scenes including animatic, rough, clean-up, and color phases.
Animator and Producer / Short Film Production at TecstoryteIters / Tec
February 1, 2024 - June 30, 2024Created animation and production support for multiple short films, including “Naukra tes” (short film animator/producer), “Huitzil in” (animation support), “Glitch” (rough animation and production), and “Token” (cleanup and color artist). Worked with digital animation, layout and cleanup, 3D environments, and cinematographic language. Contributed to a production pipeline: storyboarding refinement, formatting with shot names and appropriate terminology, managing high-performance team collaboration, and creating/following up the production pipeline. Supported scenes and animation passes from rough to clean-up and color.
Producer and animator at Kraneo Studio - ITESM outsourcing
February 1, 2024 - July 31, 2024Produced and animated two animated scenes using a tra-digital technique. Managed the creation and follow-up of the production pipeline. Led and managed a high-performing team, fostering collaboration and results-driven work environment. Organized personnel and handled department rearrangements. Executed animatic, rough, clean-up and color stages of 2D animated scenes.
Education
Digital Art Degree at Technological Institute of Higher Studies of Monterrey
January 1, 2021 - December 31, 20252D animation specialization at COCO School: European School for Communication and Visual Arts
September 1, 2024 - December 31, 2024Qualifications
Industry Experience
Media & Entertainment, Education, Professional Services
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