I’m a 3D Visualization Artist with 9 years of experience creating photorealistic renderings, 3D models, and visual presentations. I focus on CAD model optimization, environment creation, and translating technical concepts into compelling interactive content. I’ve worked on VR and real-time visualization for global clients, collaborating with designers, developers, and stakeholders to produce visually strong environments while maintaining performance and incorporating feedback throughout production.

Stephanie Li

I’m a 3D Visualization Artist with 9 years of experience creating photorealistic renderings, 3D models, and visual presentations. I focus on CAD model optimization, environment creation, and translating technical concepts into compelling interactive content. I’ve worked on VR and real-time visualization for global clients, collaborating with designers, developers, and stakeholders to produce visually strong environments while maintaining performance and incorporating feedback throughout production.

Available to hire

I’m a 3D Visualization Artist with 9 years of experience creating photorealistic renderings, 3D models, and visual presentations. I focus on CAD model optimization, environment creation, and translating technical concepts into compelling interactive content.

I’ve worked on VR and real-time visualization for global clients, collaborating with designers, developers, and stakeholders to produce visually strong environments while maintaining performance and incorporating feedback throughout production.

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Work Experience

Software Animator at Kaon Interactive
January 1, 2021 - January 1, 2024
Created high-quality 3D environments and visual assets for VR and interactive experiences supporting global clients including Amazon, Dell, Sony, Thermo Fisher Scientific, and AeroVironment. Collaborated with designers, developers, and clients to transform project concepts into interactive visual experiences. Optimized CAD-based assets from Revit and SketchUp for real-time visualization, producing visually compelling environments while maintaining VR performance. Managed multiple projects simultaneously and incorporated client feedback throughout production.
3D Environment Artist at Lucky Egg Games
January 1, 2020 - January 1, 2021
Modeled high-quality game-ready assets using Blender and Unity. Created PBR materials and optimized models for real-time rendering. Developed lighting and scene composition to enhance visual storytelling. Collaborated closely with designers and programmers to deliver production-ready assets.
Graphic Artist at Taipei Digital Group
January 1, 2015 - January 1, 2019
Produced illustrations, branding assets, and visual presentations for commercial clients. Designed company logos, branding elements, and app icons. Created concept artwork and storyboards supporting multimedia production. Collaborated with authors and clients to communicate ideas through illustration and visual design.

Education

Bachelor of Visual Art & Design at National University of Science and Technology
January 1, 2011 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services