Senior 3D Artist and Project Coordinator with 14+ years of professional experience across high-poly/low-poly modeling, PBR texturing, rendering, game assets, architectural visualization, and AR/VR/MR real-time environments. Strong in Unreal Engine pipelines and production workflows, with a focus on delivering production-ready assets on time.
Currently working as a Freelance 3D Artist and Project Coordinator—handling modeling, visualization, rendering, optimized real-time/game assets, and interactive AR/VR/MR content. Experienced in client communication, revisions, and quality assurance, while continuously improving efficiency using modern tools and AI-assisted workflows.
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Description:
This project focuses on creating a high‑quality 3D visualization of a classic leather sofa designed for furniture product presentation. The model includes detailed leather textures, realistic stitching, and ornamental wooden armrest elements. The goal was to achieve photorealistic material rendering, accurate proportions, and studio‑style lighting suitable for product marketing and catalog visualization.
Credit (Role):
Senior 3D Artist / 3D Visualizer
3D Modeling
UV Mapping
Texturing
Lighting & Rendering
Title: Modern Living Room Interior – Architectural Visualization
Description:
This project showcases a modern minimalist living room interior visualization designed to present a warm and natural interior environment. The scene includes custom furniture, shelving units, decorative elements, and natural daylight lighting to create a clean and realistic architectural visualization. The focus was on composition, lighting balance, and material realism to achieve a calm and aesthetically pleasing interior scene.
Credit (Role):
Senior 3D Artist / 3D Visualizer
Scene Modeling
Material & Texture Setup
Lighting Setup
Rendering & Final Composition
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