Sulabh Maharjan
I have experience as a Character Artist specializing in 3D character modeling since 2021.
About
I have experience as a Character Artist specializing in 3D character modeling since 2021. I’ve contributed to studio animation and game projects with a fast-paced production workflow, creating high-quality character assets.
I’m passionate about continuously improving my 3D modeling and sculpting skills, especially for the gaming industry. I work with modern 3D tools and pipelines to deliver detailed, production-ready character and prop models.
- 5 years' experience
- Joined August 2026
Skills· 8
Languages
- EnglishAdvanced
- NepaliFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 5 roles
Created 3D character assets with attention to surface modeling and texturing details. Worked on character and prop modeling tasks for fast-paced studio production.
Produced 3D character and prop assets, including surface modeling and texturing. Supported character asset readiness for downstream animation and game usage.
Contributed to multiple studio animation and game projects, including Claybird (animation), Backyard Baseball (game), and an upcoming Music Tycoon game. Focused on creating high-quality character assets for production use.
Education
Certifications and awards
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