I am a Computer Game Design graduate with a strong footing in music production, sound design, programming, and modeling & simulation. I’ve gained hands-on experience through the GMU Drift Team and completed a Japan Game Design Internship in 2024, where I learned about AAA development processes and collaborated with several Japanese studios. I’m currently developing projects slated for release in 2026, aiming to break out with games that blend immersive audio and engaging gameplay, powered by Unity and cross-disciplinary collaboration.

Kyle Francois-Mason

I am a Computer Game Design graduate with a strong footing in music production, sound design, programming, and modeling & simulation. I’ve gained hands-on experience through the GMU Drift Team and completed a Japan Game Design Internship in 2024, where I learned about AAA development processes and collaborated with several Japanese studios. I’m currently developing projects slated for release in 2026, aiming to break out with games that blend immersive audio and engaging gameplay, powered by Unity and cross-disciplinary collaboration.

Available to hire

I am a Computer Game Design graduate with a strong footing in music production, sound design, programming, and modeling & simulation. I’ve gained hands-on experience through the GMU Drift Team and completed a Japan Game Design Internship in 2024, where I learned about AAA development processes and collaborated with several Japanese studios. I’m currently developing projects slated for release in 2026, aiming to break out with games that blend immersive audio and engaging gameplay, powered by Unity and cross-disciplinary collaboration.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Fluent
Japanese
Intermediate

Work Experience

Sound Design and Music Lead & Sound Implementor at GMU Drift Team
January 1, 2025 - January 31, 2025
Led a team of 10 members responsible for recording foley, editing & engineering sounds, composing music, and implementing sounds into Unity. Handled extra workload due to team shortfalls by being the primary implementor of all team sounds in Unity and managing the sound mix to ensure clear audio balance across the game.
Lead Unity Scripter & Game Designer at Escape Pod Studios
August 1, 2024 - December 31, 2024
Programmed unique and interactive creature AI for planetary ecosystems in the game Project Orion. Designed gameplay loops and progression systems focused on exploration and engaging runs. Created diverse puzzles and enemy combat mechanics to support multiple gameplay paths.
Freelance Game Designer
March 1, 2024 - December 31, 2024
Worked extensively on passion projects, school assignments, and collaborative team projects to further knowledge and skills in game development. Specialized primarily in Sound Design and Music Composition, yet capable of contributing in all game design areas with enthusiasm and creativity.
Front of House Staff at McAlister’s Deli & Catering
January 1, 2024 - December 31, 2024
Provided quality customer service in food service operations, assisting with food orders and customer interactions. Communicated effectively with team members to manage high-volume customer flows while ensuring a positive dining experience.
Beach Attendant at Boucher Brothers
May 1, 2020 - August 1, 2022
Provided customer support and upsold services; served a broad guest base on a busy beach, developing strong communication and sales skills.
Shift Leader at McAlister’s Deli & Catering
January 1, 2024 - Present
Led front-of-house staff of 10-15+, ensuring efficient workflow, scheduling, and service quality.

Education

Bachelor of Fine Arts at George Mason University
January 1, 2021 - May 1, 2025
Bachelor of Fine Arts in Computer Game Design – Focus of Sound & Music Design at George Mason University
January 11, 2030 - May 1, 2025
Japan Video Game Industry Study at Japan
January 11, 2030 - May 1, 2024

Qualifications

Music & Sound Engineering
January 1, 2021 - June 1, 2021

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet
    paper Project Orion

    You are a down on your luck bounty hunter desperate to make some money in the distant Orion’s Belt. The mysterious galactic organization, Orion Labs, presents you with an opportunity you simply cannot pass up. You are tasked with traversing the belt and helping rid worlds of hostile apex predators. As you traverse more and more worlds, the true motives of Orion Labs come into question. What could this mysterious organization really be up to? Well, that’s above your pay grade.

    https://www.twine.net/signin