Hi there! I’m Syed Hamza Shahbaz, a Senior 3D Artist specializing in Game and VR production. With 6+ years of hands-on experience, I craft hard-surface assets, props, and environments that look great in real-time engines while staying technically optimized for performance. I love collaborating with developers, animators, and designers to turn ideas into polished, playable experiences.
I enjoy building scalable pipelines, refining textures with PBR workflows, and finding efficient solutions to art-for-tech challenges. When I’m not modeling, you can find me prototyping levels, troubleshooting pipelines, or sharing knowledge with the team to help us ship features on time and within budget.
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