I’m a graphic artist and virtual 3D renderer with 17 years of experience helping architects, developers, and contractors promote and iterate designs through compelling visuals. Trained in Architecture and Engineering, I create accurate 3D assets, models, and animations to showcase conceptual designs and projects.
I’m a collaborative team player, expert communicator, and tenacious problem solver who researches and interprets materials and specifications vital to project scopes. I aim to produce precisely textured, shaded, and production-ready 3D content that reflects design intent, delivering dynamic real-time visuals and continuously expanding my ability to communicate project standards throughout the commercial process.
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