I am a 3D environment art-focused Games Art student specialising in hard-surface asset production using Autodesk Maya. I have hands-on experience creating game-ready environment assets, from modelling and UV layout to procedural materials, shaders, and engine integration. I’m currently pursuing a BA (Hons) in Games Art at Manchester Metropolitan University, building complete scenes with procedural materials, shaders, and real-time engine workflows. In addition to my coursework, I have professional experience in linguistic quality assurance for Korean text in games, collaborating with QA teams to ensure linguistic accuracy and cultural suitability, and I have retail/leadership experience at Oseyo Korean Supermarket in Manchester, where I managed operations, staff, and customer service. I’m keen to apply my 3D art skills to immersive environments and game design.

Yoon Tak

I am a 3D environment art-focused Games Art student specialising in hard-surface asset production using Autodesk Maya. I have hands-on experience creating game-ready environment assets, from modelling and UV layout to procedural materials, shaders, and engine integration. I’m currently pursuing a BA (Hons) in Games Art at Manchester Metropolitan University, building complete scenes with procedural materials, shaders, and real-time engine workflows. In addition to my coursework, I have professional experience in linguistic quality assurance for Korean text in games, collaborating with QA teams to ensure linguistic accuracy and cultural suitability, and I have retail/leadership experience at Oseyo Korean Supermarket in Manchester, where I managed operations, staff, and customer service. I’m keen to apply my 3D art skills to immersive environments and game design.

Available to hire

I am a 3D environment art-focused Games Art student specialising in hard-surface asset production using Autodesk Maya. I have hands-on experience creating game-ready environment assets, from modelling and UV layout to procedural materials, shaders, and engine integration. I’m currently pursuing a BA (Hons) in Games Art at Manchester Metropolitan University, building complete scenes with procedural materials, shaders, and real-time engine workflows.

In addition to my coursework, I have professional experience in linguistic quality assurance for Korean text in games, collaborating with QA teams to ensure linguistic accuracy and cultural suitability, and I have retail/leadership experience at Oseyo Korean Supermarket in Manchester, where I managed operations, staff, and customer service. I’m keen to apply my 3D art skills to immersive environments and game design.

See more

Language

Korean
Fluent
English
Fluent

Work Experience

Linguistic Quality Assurance (Korean) at Universally Speaking
April 1, 2025 - Present
Tested in-game text for linguistic accuracy, consistency, and cultural suitability; collaborated with QA teams using structured bug-reporting workflows; maintained high attention to detail within production pipelines
Shop Assistant / Shift Leader at Oseyo Korean Supermarket
May 1, 2024 - May 1, 2025
Managed daily operations, staff coordination, and customer service; handled inventory control and cash procedures in a fast-paced environment

Education

BA (Hons) Games Art at Manchester Metropolitan University
September 1, 2023 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Retail, Education, Professional Services, Software & Internet