Hi there! I'm Talha Afiz, a passionate Unity game developer specializing in mobile simulations and multiplayer experiences. I love turning ideas into polished, production-ready gameplay, from robust core systems to immersive UI and visuals. Over the years I've built and shipped several Unity projects across client- and product-based studios, leveraging Photon PUN 2, AI behavior, and vehicle physics to deliver smooth, scalable experiences under tight deadlines. I enjoy collaborating with cross-functional teams and continuous learning to push games to the next level.

Muhammad Talha

Hi there! I'm Talha Afiz, a passionate Unity game developer specializing in mobile simulations and multiplayer experiences. I love turning ideas into polished, production-ready gameplay, from robust core systems to immersive UI and visuals. Over the years I've built and shipped several Unity projects across client- and product-based studios, leveraging Photon PUN 2, AI behavior, and vehicle physics to deliver smooth, scalable experiences under tight deadlines. I enjoy collaborating with cross-functional teams and continuous learning to push games to the next level.

Available to hire

Hi there! I’m Talha Afiz, a passionate Unity game developer specializing in mobile simulations and multiplayer experiences. I love turning ideas into polished, production-ready gameplay, from robust core systems to immersive UI and visuals.

Over the years I’ve built and shipped several Unity projects across client- and product-based studios, leveraging Photon PUN 2, AI behavior, and vehicle physics to deliver smooth, scalable experiences under tight deadlines. I enjoy collaborating with cross-functional teams and continuous learning to push games to the next level.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Unity Game Developer at Gam Empires
June 1, 2025 - September 6, 2025
Led gameplay systems and featured development for multiple mobile titles. Implemented scalable architecture, AI systems, and performance improvements across game projects.
Junior Unity Game Developer at Game Surge Studio
September 1, 2024 - September 6, 2025
Worked on client-based projects, contributing to gameplay logic, optimization, and asset integration. Collaborated with senior developers to deliver polished features under tight deadlines.
Intern - Unity Game Developer at Game Surge Studio
June 1, 2024 - September 6, 2025
Assisted in developing mobile games using Unity, focusing on basic mechanics and UI/UX integration. Gained hands-on experience with game physics, animation, and scripting in C#.
Game Developer at Game Empires Unity
June 1, 2025 - September 6, 2025
Led gameplay systems and featured development for multiple mobile titles. Implemented scalable architecture, AI systems, and performance improvements across game projects.
Unity Game Developer at Game Surge Studio
December 1, 2024 - September 6, 2025
Worked on client-based projects, contributing to gameplay logic, optimization, and asset integration. Collaborated with senior developers to deliver polished features under tight deadlines.
Intern - Unity Game Developer at Game Surge Studio
June 1, 2024 - September 6, 2025
Assisted in developing mobile games using Unity, focusing on basic mechanics and UI/UX integration. Gained hands-on experience with game physics, animation, and scripting in C#.
Intern - Unity Game Developer at Game Surge Studio
September 1, 2024 - September 6, 2025
Assisted in developing mobile games using Unity, focusing on basic mechanics and UI/UX integration. Gained hands-on experience with game physics, animation, and scripting in C#.
Unity Game Developer (Multiplayer) at Game Surge Studio
June 1, 2025 - Present
Developed multiplayer Unity game features and optimized performance; implemented Photon PUN 2 networking, game play logic, and UI systems; delivered production-ready mobile games with efficient memory usage.
Unity Game Developer at Game Empires
October 1, 2024 - December 31, 2024
Product-based Unity game development; built mobile simulation games with vehicle physics, AI systems, and optimization.

Education

Bachelor of Computer Science at University of Lahore
September 1, 2020 - June 1, 2024
Bachelor of Computer Science at The University of Lahore
January 11, 2030 - September 6, 2025
Bachelor of Computer Science at The University of Lahore
January 11, 2030 - January 5, 2026

Qualifications

Bachelor of Computer Science
January 11, 2030 - January 5, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education