My name is Zeno Tamagni, and I would like to express my interest in a potential collaboration as a 2D Game UI Artist freelancer with your Creative Team. I am a visual artist and graphic designer based in Ticino, Switzerland, available immediately. My background spans illustration, photography, brand design, motion graphics, and concept art. This multidisciplinary experience has allowed me to develop a flexible and imaginative approach to creativity, always driven by the desire to tell visual stories that move and inspire. Throughout my career, I’ve had the pleasure of collaborating with international brands such as MOSCOT (NYC), for whom I produced both digital and print materials and contributed to visual merchandising. I have also worked with independent studios as a concept artist and brand designer. In each project, I seek to explore the intersection between reality and imagination, utilizing both digital tools such as Adobe Photoshop, Illustrator, and After Effects, as well as traditional techniques. What sets me apart is my ability to adapt my style to the needs of each project while maintaining a strong and recognizable artistic identity. I am confident that my experience, combined with a deep curiosity and dedication, could bring value to TOPIT' games. If there is any opportunity, I would be happy to schedule a call at your earliest convenience to discuss a potential project collaboration. Thank you very much for your time and consideration. Best regards,

Zeno Tamagini-Lazzari

My name is Zeno Tamagni, and I would like to express my interest in a potential collaboration as a 2D Game UI Artist freelancer with your Creative Team. I am a visual artist and graphic designer based in Ticino, Switzerland, available immediately. My background spans illustration, photography, brand design, motion graphics, and concept art. This multidisciplinary experience has allowed me to develop a flexible and imaginative approach to creativity, always driven by the desire to tell visual stories that move and inspire. Throughout my career, I’ve had the pleasure of collaborating with international brands such as MOSCOT (NYC), for whom I produced both digital and print materials and contributed to visual merchandising. I have also worked with independent studios as a concept artist and brand designer. In each project, I seek to explore the intersection between reality and imagination, utilizing both digital tools such as Adobe Photoshop, Illustrator, and After Effects, as well as traditional techniques. What sets me apart is my ability to adapt my style to the needs of each project while maintaining a strong and recognizable artistic identity. I am confident that my experience, combined with a deep curiosity and dedication, could bring value to TOPIT' games. If there is any opportunity, I would be happy to schedule a call at your earliest convenience to discuss a potential project collaboration. Thank you very much for your time and consideration. Best regards,

Available to hire

My name is Zeno Tamagni, and I would like to express my interest in a potential collaboration as a 2D Game UI Artist freelancer with your Creative Team.

I am a visual artist and graphic designer based in Ticino, Switzerland, available immediately. My background spans illustration, photography, brand design, motion graphics, and concept art. This multidisciplinary experience has allowed me to develop a flexible and imaginative approach to creativity, always driven by the desire to tell visual stories that move and inspire.

Throughout my career, I’ve had the pleasure of collaborating with international brands such as MOSCOT (NYC), for whom I produced both digital and print materials and contributed to visual merchandising. I have also worked with independent studios as a concept artist and brand designer. In each project, I seek to explore the intersection between reality and imagination, utilizing both digital tools such as Adobe Photoshop, Illustrator, and After Effects, as well as traditional techniques.

What sets me apart is my ability to adapt my style to the needs of each project while maintaining a strong and recognizable artistic identity. I am confident that my experience, combined with a deep curiosity and dedication, could bring value to TOPIT’ games.

If there is any opportunity, I would be happy to schedule a call at your earliest convenience to discuss a potential project collaboration.

Thank you very much for your time and consideration.

Best regards,

See more

Language

Italian
Fluent
English
Fluent
French
Advanced
German
Advanced

Work Experience

2D Animator, Concept Artist at LOCARNO FILM FESTIVAL 2025
August 31, 2025 - July 27, 2025
"RANDAGHI" E.E. Motti; involved in animation and concept art creation for the festival project.
Graphic Designer, Visual Merchandiser at MOSCOT Holding SA Lugano
January 31, 2025 - July 27, 2025
Designing graphics and overseeing visual merchandising to enhance brand presentation and customer engagement.
Promoter, Graphic Designer, Illustrator, Videomaker at FLAMINGO EDIZIONI
June 28, 2023 - July 27, 2025
Handled promotion, graphic design, illustration, and videomaking responsibilities for various publishing projects.
Concept Artist, Character Designer at BEYOND SKYRIM ARGONIA
March 31, 2023 - July 27, 2025
Created concept art and designed characters for the Beyond Skyrim Argonia project, contributing to game development visuals.
2D Animator, Motion Graphic, Storyboard Artist at RACOON STUDIO
September 30, 2019 - July 27, 2025
Developed 2D animation, motion graphics, and storyboard visuals for studio projects.
Illustrator at ARNOLDO MONDADORI EDITORE SPA - ELECTAKIDS
March 31, 2018 - July 27, 2025
Illustrated for the publication "Racconti di amicizia" by Elena Sforza, contributing creative visual storytelling.
3D Artist at Triennale Milano
August 20, 2021 - October 10, 2025
Contributed 3D artwork for installations and exhibition pieces.

Education

Academic Course in 3D Animation at Scuola MOHOLE, MILANO (IT)
October 1, 2020 - July 31, 2022
Color and Digital Painting at Scuola Superiore d'Arte Applicata, MILANO (IT)
January 1, 2019 - July 31, 2019
Three-Year Course in Illustration and Animation at IED - Istituto Europeo di Design, MILANO (IT)
October 1, 2016 - July 31, 2019
Major in Economics and Law at Liceo Cantonale, BELLINZONA (CH)
September 1, 2013 - June 30, 2016
Three-Year Course in Illustration and Animation at IED - Istituto Europeo di Design, Milano (IT)
October 1, 2016 - July 1, 2019
Color and Digital Painting at Scuola Superiore d'Arte Applicata, Milano (IT)
January 11, 2030 - October 2, 2025
Cantonal License at Bellinzona, CH
January 11, 2030 - October 2, 2025
3D Animation Course at Scuola Mohole Milano
October 1, 2016 - July 1, 2019
Three-year course in Illustration and Animation at IED - Istituto Europeo di Design, Milano
January 11, 2030 - October 2, 2025
Color and Digital Painting at Scuola Superiore d'Arte Applicata, Milano
January 11, 2030 - October 2, 2025
Major in Economics and Law at Liceo Cantonale, Bellinzona
September 1, 2013 - June 1, 2016
Color and Digital Painting at Scuola Superiore d'Arte Applicata, Milano (IT)
January 11, 2030 - October 10, 2025
Economics and Law at Liceo Cantonale, Bellinzona
September 1, 2013 - June 1, 2016
Three-Year Course in Illustration and Animation at IED - Istituto Europeo di Design, Milano
January 11, 2030 - October 10, 2025
Academic Course in 3D Animation at Scuola Mohole, Milano
October 1, 2016 - July 1, 2019

Qualifications

Major in Economics and Law
September 1, 2013 - June 1, 2016
Cantonal License
January 11, 2030 - October 2, 2025
Driving Licence
January 11, 2030 - October 2, 2025
Driving Licence
January 11, 2030 - October 2, 2025

Industry Experience

Media & Entertainment, Retail, Professional Services, Software & Internet, Other, Education, Gaming
    paper Portfolio 2025
    A curated portfolio of published works showcasing my multifaceted approach to visual storytelling, from concept to execution. (Online Portfolio: https://www.behance.net/tamagnize92) Through each project, I highlight not only my graphic sensibility and stylistic versatility, but also the tools and methodologies I employed to bring ideas to life. Explore how I blend creativity, technique, and purpose to craft visual experiences.