MN

Michael Noriega

Available to hire

I am a software engineer and systems architect with 25+ years designing and leading teams that ship production software.

About

I am a software engineer and systems architect with 25+ years designing and leading teams that ship production software. My background spans HP network hardware products and Linux systems integration through EA, delivering bi-weekly production releases, and I enjoy solving complex integration and architecture challenges that scale.

I have a consistent track record of architecting integration frameworks, leading cross-functional engineering teams, and mentoring engineers across disciplines. I’ve built and led both software and creative studio initiatives, aligning technical and creative goals to deliver high-fidelity games and interactive experiences.

  • 33 years' experience
  • Joined October 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 8 roles

Founder & Lead Developer · Ready Rocket RobotAug 2025 – Present · 1 yr 4 mos

Architected an automated Story Engine and simulation framework that procedurally generates narrative episodes by synthesizing real-time NPC relationships and galactic conflicts, leveraging a custom visual state machine architecture to enable rapid, non-linear content creation.

Principal Technical Artist · Tempo GamesApr 2024 – Aug 2025 · 1 yr 5 mos

Architected the Board State Presentation System, a C# presentation architecture enabling artists to build over 15 custom event presentations with complex narrative presentations using Visual Scripting and Timeline without engineering involvement.

VP, Creative Director · Azra GamesFeb 2022 – Jan 2024 · 2 yrs

Secured $25M Series A funding by defining the creative vision and building the technical prototype (e.g., 90v90 combat sims) that proved the game's viability to investors; built the studio's foundational narrative and visual language, scaling the creative department from zero to a cross-disciplinary team of Art and Narrative Directors.

Technical Art Director, Software Engineer · EA, Capital Games (Star Wars: Galaxy of Heroes)Aug 2012 – Feb 2022 · 9 yrs 7 mos
Software Developer · Sun City Lincoln HillsJan 2007 – Jan 2012 · 5 yrs 1 mo
Owner, Interactive Media Developer · Synkopia StudiosJan 2005 – Jan 2012 · 7 yrs 1 mo
Lead Software Development Engineer · Hewlett PackardJan 1999 – Jan 2005 · 6 yrs 1 mo
Manufacturing Test Engineer · Hewlett PackardJan 1993 – Jan 1999 · 6 yrs 1 mo

Education

BS Computer Engineering · California State University, Sacramento2030 – 2026

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