Hi, I’m Andrii Tarasov, a UX/UI designer with over 12 years shaping digital products—from gaming interfaces to web and mobile platforms. I focus on clarity, flow, and that balance between logic and emotion that makes design feel effortless. I’m experienced in building scalable design systems and pixel-precise interfaces in Figma, and I’ve been using it since its early days. I work best in small to mid-size teams where design and tech move fast together, and I keep evolving with new tools, trends, and ideas. AI is part of my daily process—helping me explore, refine, and build smarter. Hi, I’m Andrii Tarasov, a UX/UI designer with over 12 years shaping digital products—from gaming interfaces to web and mobile platforms. I focus on clarity, flow, and that balance between logic and emotion that makes design feel effortless. I’m experienced in building scalable design systems and pixel-precise interfaces in Figma, and I’ve been using it since its early days. I work best in small to mid-size teams where design and tech move fast together, and I keep evolving with new tools, trends, and ideas. AI is part of my daily process—helping me explore, refine, and build smarter.

Andrii Tarasov

Hi, I’m Andrii Tarasov, a UX/UI designer with over 12 years shaping digital products—from gaming interfaces to web and mobile platforms. I focus on clarity, flow, and that balance between logic and emotion that makes design feel effortless. I’m experienced in building scalable design systems and pixel-precise interfaces in Figma, and I’ve been using it since its early days. I work best in small to mid-size teams where design and tech move fast together, and I keep evolving with new tools, trends, and ideas. AI is part of my daily process—helping me explore, refine, and build smarter. Hi, I’m Andrii Tarasov, a UX/UI designer with over 12 years shaping digital products—from gaming interfaces to web and mobile platforms. I focus on clarity, flow, and that balance between logic and emotion that makes design feel effortless. I’m experienced in building scalable design systems and pixel-precise interfaces in Figma, and I’ve been using it since its early days. I work best in small to mid-size teams where design and tech move fast together, and I keep evolving with new tools, trends, and ideas. AI is part of my daily process—helping me explore, refine, and build smarter.

Available to hire

Hi, I’m Andrii Tarasov, a UX/UI designer with over 12 years shaping digital products—from gaming interfaces to web and mobile platforms. I focus on clarity, flow, and that balance between logic and emotion that makes design feel effortless. I’m experienced in building scalable design systems and pixel-precise interfaces in Figma, and I’ve been using it since its early days. I work best in small to mid-size teams where design and tech move fast together, and I keep evolving with new tools, trends, and ideas. AI is part of my daily process—helping me explore, refine, and build smarter.

Hi, I’m Andrii Tarasov, a UX/UI designer with over 12 years shaping digital products—from gaming interfaces to web and mobile platforms. I focus on clarity, flow, and that balance between logic and emotion that makes design feel effortless. I’m experienced in building scalable design systems and pixel-precise interfaces in Figma, and I’ve been using it since its early days. I work best in small to mid-size teams where design and tech move fast together, and I keep evolving with new tools, trends, and ideas. AI is part of my daily process—helping me explore, refine, and build smarter.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Ukrainian
Fluent
Russian
Fluent
English
Advanced
German
Intermediate

Work Experience

Senior UI/UX Designer, Web Designer at impulse digital
January 1, 2024 - Present
Leading design across 80+ client projects, aligning interface structure with business goals and user needs. Balances UX clarity and visual expressiveness to help international clients craft websites that perform and scale. Conducted audits and restructured flows for B2B and personal brand sites, improving bounce and engagement rates. Delivered design systems and UI libraries for consistent and maintainable implementation. Applied AI tools for layout generation, content mapping, and research acceleration. Created wireframes, sitemaps, and high-fidelity designs tailored to each client's product and audience. Built flexible site structures adaptable to multilingual content, device contexts, and client teams.
Senior UI/UX Designer, Games at DMND GAMES
December 31, 2023 - July 24, 2025
Led UI/UX design for a diverse portfolio of mobile games spanning casual, football-themed, and AI-enhanced genres. Created end-to-end player experiences from onboarding to core loops focused on clarity, engagement, and monetisation impact. Designed interface structures and screen flows supporting game design goals, analytics insights, and player behavior. Collaborated regularly with developers and producers to align UX logic with gameplay mechanics and performance targets. Built adaptable UI systems for scalable content, multi-language support, and update-driven UI states. Prototyped, tested, and shipped full interface sets across multiple titles, contributing to releases with over 200k installs and sustained DAU growth.
UI/UX Designer / Researcher at 4gaming solutions
January 1, 2017 - July 24, 2025
Provided UI/UX design services for various outsourced projects including marketing, product, and early MVP development. Worked on dashboards, mobile concepts, landing pages, and internal tools combining structure, clarity, and quick iterations. Adapted UX flows to client business needs with limited data and changing scopes. Gained valuable experience working with tight deadlines, cross-functional teams, and diverse visual directions, developing design versatility and problem-solving speed.
Product Designer at ebilet (acc. by Concert)
September 30, 2012 - July 24, 2025
Designed user experience and flows for a high-traffic ticket reservation service, one of the first event-tech products of its kind in the region. Mapped and implemented end-to-end UX for event browsing and seat booking. Conducted iterative testing and refined flows based on user behavior. Developed internal dashboards for venue managers and promoters. Designed IA for ticket categories, filters, and venue-based views. Created responsive layouts before mobile-first became standard. Improved booking funnel based on behavioral patterns and feedback. The product peaked in 2011 before being outcompeted due to lack of funding.
Product Designer at Freelance Studio
February 28, 2009 - July 24, 2025
Designed websites and digital products prior to formal UI/UX roles. Handled everything from structure and flow to usability and visual language. Delivered functional site layouts and early interface systems. Worked on dashboards, forms, and content-heavy pages. Built logic-based flows driven by intuition rather than formal UX frameworks. Gained early client-facing experience balancing client needs and usability.
Marketing Intern at FPEpumps
November 30, 2004 - July 24, 2025
Led creation of a fully operational website and redesigned core marketing assets to improve brand consistency. Built intuitive web pages aligned with user needs and company messaging. Designed a comprehensive marketing kit and employee handbook for internal and external use. Supported cross-functional collaboration and understood business and user perspectives.
UI/UX Designer, Web Designer at Freelance design studio
January 1, 2024 - Present
Lead design across 80+ client projects, aligning interface structure with business goals and user needs. Balancing UX clarity and visual expressiveness, I help clients craft websites that perform and scale. Delivered design systems and UI libraries to support consistent and maintainable implementation. Applied AI tools for layout generation, content mapping, and research acceleration. Created wireframes, sitemaps, and high-fidelity designs tailored to each product and audience. Built flexible site structures adaptable to multilingual content and device contexts.
UI/UX Designer at DMND GAMES
April 1, 2017 - December 31, 2023
Led UI/UX design for a diverse portfolio of mobile games, spanning casual, football-themed, and AI-enhanced genres. Created end-to-end player experiences—onboarding, core loops, and monetisation—ensuring clarity, engagement, and performance targets. Built adaptable UI systems for scalable content, multi-language support, and updates; collaborated with developers and producers to align UX with gameplay mechanics; shipped interface sets across titles with over 200k installs and sustained DAU growth.
UI/UX Designer / Researcher at 4gaming solutions Outsource Game Designs
December 1, 2012 - January 31, 2017
Provided UI/UX design services for dashboards, mobile concepts, landing pages, and internal tools—balancing structure, clarity, and quick iterations. Adapted UX flows to client business needs with limited data and changing scopes, collaborating with cross-functional teams to deliver versatile problem-solving and scalable UI systems.
Product Designer, Co-founder at ebilet
April 1, 2009 - September 30, 2012
Designed the UX and flows for a pioneering regional ticket reservation service. Created end-to-end event browsing and seat booking flows, ran iterative testing, built dashboards for venue managers, structured ticket categories and filters, and designed early responsive layouts to optimize the booking funnel through user behavior insights.
Web Designer and Developer at Freelance Studio
January 1, 2005 - February 28, 2009
Designed websites and digital products before formal UI/UX roles; managed structure, flow, usability, and visual language. Delivered functional site layouts and early interface systems for dashboards, forms, and content-heavy pages, balancing business needs with usability in client-centered projects.
Marketing Intern at FPEpumps Equipment Distributor
May 1, 2004 - November 30, 2004
Led the creation of a fully operational website and redesigned core marketing assets to improve brand consistency. Built a comprehensive marketing kit and an employee handbook, supporting cross-functional collaboration and strengthening alignment between business goals and user needs.
Gaming UI/UX Designer at DMND GAMES
April 1, 2017 - December 1, 2023
Led UI/UX design for a diverse portfolio of mobile games, spanning casual, football-themed, and AI-enhanced genres. Created end-to-end player experiences—from onboarding to core loops—with emphasis on clarity, engagement, and monetisation impact. Designed interface structures and screen flows that supported game design goals, analytics insights, and evolving player behaviour. Regularly collaborated with developers and producers to align UX logic with gameplay mechanics and performance targets. Built adaptable UI systems for scalable content, multi-language support, and update-driven UI states. Prototyped, tested, and shipped full interface sets across multiple titles, contributing to releases with over 200k installs and sustained DAU growth.
Product Designer, Co-founder at ebilet (acc. by Concert)
April 1, 2009 - September 1, 2012
Designed UX and flows for a pioneering regional ticket reservation service, including end-to-end event browsing and seat booking flows, iterative testing, dashboards for venue managers, structured ticket categories and filters, and early responsive layouts to optimize the booking funnel through user behavior insights.

Education

Specialist in Control Systems Engineering at Dnipro National University, Ukraine
September 1, 2001 - May 1, 2007
Entrepreneurial Studies at UCL School of Management, United Kingdom
September 1, 2025 - January 30, 2026
Control System Engineering at Dnipro National University, Ukraine
September 1, 2001 - May 1, 2007
Entrepreneurial Studies at UCL School of Management, United Kingdom
September 1, 2025 - December 1, 2025

Qualifications

Coursera Google UX Design Professional Certificate
January 11, 2030 - July 24, 2025
IBM Enterprise Design Thinking
January 11, 2030 - July 24, 2025
Google Analytics GA4 Certificate
January 11, 2030 - July 24, 2025
Google UX Design Professional Certificate
January 11, 2030 - January 30, 2026
IBM Enterprise Design Thinking
January 11, 2030 - January 30, 2026
Google Analytics GA4 Certificate
January 11, 2030 - January 30, 2026
Google UX Design Professional Certificate
January 11, 2030 - March 3, 2026
IBM Enterprise Design Thinking
January 11, 2030 - March 3, 2026
Google Analytics GA4 Certificate
January 11, 2030 - March 3, 2026
Google UX Design Professional Certificate
January 11, 2030 - March 3, 2026
IBM Enterprise Design Thinking
January 11, 2030 - March 3, 2026
Google Analytics GA4 Certificate
January 11, 2030 - March 3, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services