Hi, I’m Tarun Pathak, a Technical Artist based in Philadelphia who specializes in Unreal Engine, Houdini, motion capture, and real-time pipelines. I design and build end-to-end tools and workflows that empower teams to ship immersive experiences, from mocap pipelines to AI-driven procedural systems in Houdini and Unreal. I enjoy collaborating across disciplines to turn ambitious concepts into production-ready visuals and interactive experiences. I’m passionate about crafting robust pipelines, mentoring teams, and delivering high-quality results that balance technical excellence with creative storytelling.

Tarun Pathak

Hi, I’m Tarun Pathak, a Technical Artist based in Philadelphia who specializes in Unreal Engine, Houdini, motion capture, and real-time pipelines. I design and build end-to-end tools and workflows that empower teams to ship immersive experiences, from mocap pipelines to AI-driven procedural systems in Houdini and Unreal. I enjoy collaborating across disciplines to turn ambitious concepts into production-ready visuals and interactive experiences. I’m passionate about crafting robust pipelines, mentoring teams, and delivering high-quality results that balance technical excellence with creative storytelling.

Available to hire

Hi, I’m Tarun Pathak, a Technical Artist based in Philadelphia who specializes in Unreal Engine, Houdini, motion capture, and real-time pipelines. I design and build end-to-end tools and workflows that empower teams to ship immersive experiences, from mocap pipelines to AI-driven procedural systems in Houdini and Unreal.

I enjoy collaborating across disciplines to turn ambitious concepts into production-ready visuals and interactive experiences. I’m passionate about crafting robust pipelines, mentoring teams, and delivering high-quality results that balance technical excellence with creative storytelling.

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Work Experience

Visual Designer at RoBuildX Inc.
October 1, 2025 - Present
Designed 20+ LinkedIn visual assets, improving brand visibility and engagement. Created presentation visuals used in product and stakeholder communication. Supported development of 3D animation workflows in Unreal Engine and Blender.
Graphic Designer and Manager at Bug XS
September 1, 2019 - August 31, 2023
Developed digital assets for campaigns reaching 4,900+ followers and 2,200+ subscribers. Built scalable onboarding workflows supporting 500+ users using web and data tools.
Graphics Designer and Manager at Bug XS
September 1, 2019 - August 1, 2023
Graphics Designer and Manager at Bug XS, Vadodara, India. Developed digital assets for campaigns reaching 4,900+ followers and 2,200+ subscribers. Built scalable onboarding workflows supporting 500+ users using web and data tools.

Education

Master of Science in Digital Media at Drexel University
January 11, 2030 - June 1, 2025
Bachelor of Engineering in Computer Science Engineering at Gujarat Technological University
January 11, 2030 - May 1, 2023
Master of Science in Digital Media at Drexel University
January 11, 2030 - June 1, 2025
Bachelor of Engineering in Computer Science Engineering at Gujarat Technological University
January 11, 2030 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other, Gaming