Senior Game Developer | Unity, C#, Gameplay Programming, Shader, Multiplayer, Performance Optimization
I’m Muhammad Tashfiqul Bari, a Senior Unity Developer with over 7 years of experience delivering high-quality games for mobile (100M+ downloads) and PC. I specialize in multiplayer systems, mobile optimization, and scalable gameplay architectures.
What I Offer:
- Unity & C# Expert – Clean, maintainable, and high-performance code
- Multiplayer Development – Netcode for GameObjects, Facepunch Transport
- Proximity Voice Chat – Vivox integration for in-game spatial communication
- Mobile Optimization – Reducing memory usage, improving FPS, and smooth gameplay
- ECS / DOTS / Burst – Performance-focused programming
- Cross-Platform Experience – PC and Mobile-ready builds
- Monetization Systems – IAP, Virtual Currency, Unity Ads, AdMob, Firebase Integration
- Custom Tools Development – Editor extensions, workflow automation, and debugging utilities
- Shader Development –
- Writing custom shaders using HLSL and Shader Graph
- Creating Post-Processing effects, procedural textures, and special visual effects
I’m passionate about creating polished, scalable, and performance-optimized games that provide an engaging player experience and help studios reach their vision faster.
📩 Let’s talk about how I can bring your game ideas to life.
Language
Work Experience
Education
Qualifications
Industry Experience
[Pantheon: Rise of the Fallen](https://www.twine.net/signin
Role: Graphics Engineer (Contractor)
I contributed as a Graphics Engineer, focusing on improving the visual quality of the game’s environment. My responsibilities included refining the lighting and shadow system for the procedural terrain generation, as well as correcting foliage normals to ensure they responded accurately to lighting within the HDRP pipeline.
My Contributions
Here’s what I contributed:
🎨 Converted DroidHD shader to support both Lit and Unlit variants.
🌌 Designed a custom skybox for a unique atmospheric feel.
📊 Provided UI optimization consultancy to improve performance in VR.
🌫 Created a ground fog shader for enhanced depth and ambience.
🔲 Developed a full-screen enemy outline by writing a custom Render Feature for URP.
[View the Project on Meta](https://www.twine.net/signin
Pawn Shop Master
Can you become a Pawn Star King! Run your very own shop and try to spot hidden gems from customers. People are lining up to make a deal.
Use your bargaining skills to get the price as low as possible before you buy it off of them. Be careful though—because some items are fakes!
Can you spot the differences before you make a purchasing mistake?
[Download Pawn Shop Master on the App Store](https://www.twine.net/signin
Prankmaster 3D
Time to let the inner mischievous little devil out of you. Act out your creative, naughty tricks on your friends. None of them will be able to withstand your creative pranks!
Your friend is about to wake up—let’s trick him so he colors his face. No task is safe! Play games while they try to use the computer, brush their teeth, or just sit down on a bench.
Pick the right item and they feel your wrath—it’s that simple!
[Download Prankmaster 3D on the App Store](https://www.twine.net/signin
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