Hello! I'm Tyler, and I have been a web, application, and game developer, system admin, and build engineer for over 20 years. My experience is very diverse, but I excel at certain languages and platforms such as C#, Java, Unity, Red Hat / Ubuntu / Debian Linux distributions, and all web technologies (including WordPress). What can I do for you?

Tyler Drinkard

Hello! I'm Tyler, and I have been a web, application, and game developer, system admin, and build engineer for over 20 years. My experience is very diverse, but I excel at certain languages and platforms such as C#, Java, Unity, Red Hat / Ubuntu / Debian Linux distributions, and all web technologies (including WordPress). What can I do for you?

Available to hire

Hello! I’m Tyler, and I have been a web, application, and game developer, system admin, and build engineer for over 20 years. My experience is very diverse, but I excel at certain languages and platforms such as C#, Java, Unity, Red Hat / Ubuntu / Debian Linux distributions, and all web technologies (including WordPress). What can I do for you?

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Work Experience

Senior Build and Release Engineer at Crunchy Data Solutions, Inc.
October 1, 2017 - August 1, 2024
Managed Debian packaging, custom repos, and build dependency resolution; Bash scripting for software builds across Debian/Ubuntu, RHEL, and Solaris; Configured Jenkins and GitLab for deliverables; Backlog management for PostgreSQL release cycles and product expansion; 24/7 on-call support with OTRS.
Application Developer and System Administrator at Netrist Solutions, LLC
August 1, 2015 - October 1, 2017
Developed Java SOAP microservice endpoints; Node.js/AngularJS/MongoDB/PostgreSQL development; Docker, Git, Jenkins usage; Configured IBM appliances (WebSEAL, Datapower, ISAM, TFIM); Linux distro configuration and troubleshooting; provided mentorship.
Configuration Manager at SPARC
July 1, 2014 - August 1, 2015
Used Rational Team Concert for build management and process tracking; Maintained internal scripts/tools to enable team build capabilities; Assisted developers and managers with daily and release builds.
Game Programmer at Two Guys from Andromeda (SpaceVenture)
April 1, 2012 - Present
Developed in Unity/C# including core game systems (player navigation, saving/loading, event-driven puzzle/cutscenes, UI, Steam integration); Created custom tools (NodeJS + SQL) for designers; Migrated project from Unity 4.x to Unity 2022 and resolved migration issues.
Engineering Analyst at Barling Bay, LLC
March 1, 2009 - January 1, 2013
Enterprise server and build support (JBoss, Apache, Jenkins, Maven/Nexus, LDAP); Web app development (HTML/JavaScript/jQuery, Adobe Flex, CSS); Network administration (VMware, VEEAM, NTP); Network monitoring (Nagios); DoD live deployments.

Education

Associate’s Degree in Applied Science at School of Communication Arts, Raleigh, NC
August 1, 2002 - August 1, 2004

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Government
    paper SpaceVenture

    SpaceVenture is the largest game that I’ve worked on so far, and it was fully released on Steam for Christmas of 2025. I was one of the lead programmers and developers on that project for over 10 years. My responsibilities included (but weren’t limited to) significant C# code contributions for all of the major game systems, creation of external web-based developer tools to allow the creators to collaboratively work on narrative, coordinating troubleshooting and fixes from bug reports, and approval, then delivery of the built game to the Steam platform.