Tembo

ProAvailable to hire

I program, compose and produce music (primarily for games). A Creative Artist with a BSc.

About

I program, compose and produce music (primarily for games). A Creative Artist with a BSc. in Games Design and Development and a collection of personal work and university projects mostly spanning the past three years, looking to apply intermediate skills and knowledge on game development and creative arts to professional creative projects.

  • Joined July 2026

Industry experience

  • Media & Entertainment
  • Computers & Electronics
  • Retail
  • Software & Internet
  • Healthcare

Projects · 3

The first year of my course involved learning and practicing fundamentals of visual art and for my Digital Art module, I created a sprite sheet, game environment illustration and example animation for a concept fighting game, similar to platform fighters like Super Smash Bros. or Rivals of Aether. The character’s sprite frames were initially sketched on A3, redrawn on tracing paper, scanned to my computer and downscaled with uniform dimensions before being added to Aseprite, a pixel art illustration program, as reference layers.

  • Concept Artist
  • Music Composer
  • Music Producer
  • +1

A twenty-two-track compilation album, consisting of the musical work I have done for other artists’ creative projects, ranging from 2023 to 2025, along with a compilation of sound effects I have recorded and designed in DAWs for video games. Projects I’ve composed and produced music for, aside from the university projects mentioned above, include extracurricular game development projects for game jams and a YouTube video in 2023. I’ve made songs in various musical styles for different types of games, considering their ease of implementation when composing them and regularly sharing drafts with collaborators or clients to receive feedback to improve the work off.

https://www.twine.net/signin

For this project, I assumed the role of an environment artist, music composer, producer and sound designer in a team of four other people in my course, who took a mixture of programming, art and project management roles. My visual artistic contributions include concept art sketches for the game’s main environments in earlier stages of development, inspired by retro-futuristic and Art Deco aesthetics, and creation of some 3D assets and textures using a combination of Blender and Aseprite (for creating UV textures). I’ve sought to improve my audio implementation techniques with this project by incorporating use of FMOD into the game along with the engine, allowing me to easily add stem variations of songs I composed and produced for the game, re-arrange them and set parameters that change their volume or transition to different song sections.

The songs I made for the game are available on Bandcamp for free:
https://www.twine.net/signin

  • 3D Designer
  • 3D Modeler
  • Game Developer
  • +2

Work experience

IT Support Analyst / Administration · P&R Healthcare SolutionsMay 2021 – Present · 5 yrs 7 mos

Education

BSc (Hons) (Games Design and Production) · University of Salford2023 – 2026

Certifications and awards

BSc (Hons) - Games Design and Production2023 – 2026

Participated in GMTK Game Jam 2024.

BTEC Extended Diploma - IT & Computing2021 – 2023

Bebras Challenge - Merit Certificate

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