Twine

Street Brawler Game Concept

Tembo
Published

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  • Project creator

The first year of my course involved learning and practicing fundamentals of visual art and for my Digital Art module, I created a sprite sheet, game environment illustration and example animation for a concept fighting game, similar to platform fighters like Super Smash Bros. or Rivals of Aether. The character’s sprite frames were initially sketched on A3, redrawn on tracing paper, scanned to my computer and downscaled with uniform dimensions before being added to Aseprite, a pixel art illustration program, as reference layers.