Available to hire
I am passionate about music, sound design, broadcasting and immersive audiovisual experiences. I specialize in audio production, sound design, music curation, recording and post-production, with experience spanning broadcast, live events, audiobooks, animation, gaming and corporate audiovisual environments.
I have worked with international teams on diverse projects and have developed complementary skills in audiovisual engineering, video, stage management and editorial coordination. I enjoy combining technical expertise with creative direction to deliver engaging, polished and reliable audiovisual experiences.
Experience Level
Expert
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Expert
Expert
Expert
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Intermediate
Language
English
Fluent
Japanese
Fluent
French
Fluent
Work Experience
Audiovisual Engineer at Snap, Inc.
August 26, 2025 - PresentManage live technical production, develop a lenses library, maintain audiovisual servers, engineer audiovisual solutions and remotely manage AV systems across EMEA and APAC.
Audiovisual Technician at Videlio
September 9, 2024 - July 1, 2025Managed live conferences, prepared audiovisual setups and supported remote conferencing systems.
Music Operator at Olympic Broadcast Services
July 17, 2024 - September 8, 2024Managed broadcast music, curated music for sports events, maintained venue playlists and managed national anthems for sports teams during the 2024 Paris Olympics and Paralympics.
Music and Sound Producer at Vivant
April 14, 2020 - August 30, 2022Created sound designs, provided art direction, curated and produced music, handled audio post-production and recorded live sound.
Freelance Sound Engineer at Swann Studio
September 13, 2019 - May 15, 2024Edited, proofed, mixed and mastered audiobooks, including Triptych by Karin Slaughter, Arrowood by Mick Finlay and Molly’s Game by Molly Bloom.
Lead Sound Designer at Amuse Animation
July 8, 2016 - December 29, 2018Managed the sound design team and contributed to art direction, sound design, music production and post-production for animation projects.
Sound Designer at Platinum Egg
October 13, 2015 - April 14, 2016Created sound design and music production for the game Kyub.
Education
Bachelor in Music and Sound Design at Isart Digital
September 9, 2014 - July 29, 2016Bachelor in Musicology at Université de Paris 8
September 9, 2012 - June 29, 2014Preparatory School Certificate at American School of Modern Music
September 7, 2010 - June 26, 2011Qualifications
Industry Experience
Media & Entertainment, Computers & Electronics, Gaming, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
Expert
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Intermediate
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