I’m a Game Designer from rural New South Wales, Australia.
I recently graduated from AIE(Academy of Interactive Entertainment), receiving the Most Outstanding Designer award.
I enjoy leading teams towards producing great quality work, while maintaining open lines of communication across all streams.
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A VR game in which the player has to fly to extinguish fires on procedurally generated satellites in space.
Built in 10 weeks as part of the AIE Online Virtual and Mixed Realities course.
Cyber Samurai is a third-person roguelite, with a heavy focus on stylish combat. Set in an out of control factory, players unleash devastating combos to break down doors and defend themselves from waves of robots stopping their escape through a boarded-up exit. With evolving combat styles and fluid string-based attacks, every run is a high stakes battle to break free - and look good doing it!
A Cheesy Knight is a beat 'em up dungeon crawler game that follows Sir Stilton’s adventures, a knight who has been transformed into cheese by a gorgon-zola medusa. Traverse through rat infested caverns and battle the boss rat to find the holey grail, restoring your skin and honour.
This game was created by Team Luneum, a group of students from the Academy of Interactive Entertainment (AIE).
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