Théophile Gagnard is a passionate Sound Designer and Composer, specializing in sound creation for video games, animations, and audiovisual projects. For several years, he has been crafting immersive worlds where music and sound design play a pivotal role in enhancing the user experience. Théophile's curiosity extends to all aspects of music and sound. His diverse training and experiences have led him to explore fields such as instrumental and electronic composition, sound synthesis techniques, the physics of sound, psychoacoustics, digital instrument development, mixing, and recording. This versatility allows him to adapt to a wide range of projects. Driven by a constant desire to explore new ideas and experiment with original sound textures, Théophile listens attentively to the creative and technical needs of his collaborators. He believes deeply in the power of collaboration and the essential role sound plays in bringing projects to life.

theophile gagnard

Théophile Gagnard is a passionate Sound Designer and Composer, specializing in sound creation for video games, animations, and audiovisual projects. For several years, he has been crafting immersive worlds where music and sound design play a pivotal role in enhancing the user experience. Théophile's curiosity extends to all aspects of music and sound. His diverse training and experiences have led him to explore fields such as instrumental and electronic composition, sound synthesis techniques, the physics of sound, psychoacoustics, digital instrument development, mixing, and recording. This versatility allows him to adapt to a wide range of projects. Driven by a constant desire to explore new ideas and experiment with original sound textures, Théophile listens attentively to the creative and technical needs of his collaborators. He believes deeply in the power of collaboration and the essential role sound plays in bringing projects to life.

Available to hire

Théophile Gagnard is a passionate Sound Designer and Composer, specializing in sound creation for video games, animations, and audiovisual projects. For several years, he has been crafting immersive worlds where music and sound design play a pivotal role in enhancing the user experience.

Théophile’s curiosity extends to all aspects of music and sound. His diverse training and experiences have led him to explore fields such as instrumental and electronic composition, sound synthesis techniques, the physics of sound, psychoacoustics, digital instrument development, mixing, and recording. This versatility allows him to adapt to a wide range of projects.

Driven by a constant desire to explore new ideas and experiment with original sound textures, Théophile listens attentively to the creative and technical needs of his collaborators. He believes deeply in the power of collaboration and the essential role sound plays in bringing projects to life.

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Language

French
Fluent
Italian
Intermediate
English
Advanced
German
Beginner

Work Experience

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Education

Master at Université de Montréal
September 1, 2022 - May 30, 2024
International Master in composition for screen

Qualifications

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Industry Experience

Other, Education, Computers & Electronics, Software & Internet
    paper Lead Composer for the video-game Bolt'n'Punch

    In charge of majority of the composition, integration, mix and production for the First person action game Bolt’n’Punch : https://www.twine.net/signin