I am Thierry Noguera, a lead/senior character animator with 19+ years of experience across video games, VFX films, animated features, TV commercials, music videos, cinematics, and robotics. I have worked with major studios including Ubisoft, CyberConnect2, Illumination, Mikros Animation, MPC, Cinesite, and BUF, on both realistic VFX animation for live-action and stylized cartoon animation for animated features. I excel at leading animation production and collaborating with designers, engineers, and technical artists in real-time pipelines. I have contributed to projects such as The Predator, Godzilla, Batman: The Dark Knight, Speed Racer, Asterix, Paw Patrol: The Movie, The Lorax, The Star, Dragon Ball Z: Kakarot, Demon Slayer, and more across film and games, along with TV advertising for Toyota, McDonald’s, and Coca-Cola China. I bring a collaborative mindset and a passion for storytelling through motion.

Thierry Noguera

I am Thierry Noguera, a lead/senior character animator with 19+ years of experience across video games, VFX films, animated features, TV commercials, music videos, cinematics, and robotics. I have worked with major studios including Ubisoft, CyberConnect2, Illumination, Mikros Animation, MPC, Cinesite, and BUF, on both realistic VFX animation for live-action and stylized cartoon animation for animated features. I excel at leading animation production and collaborating with designers, engineers, and technical artists in real-time pipelines. I have contributed to projects such as The Predator, Godzilla, Batman: The Dark Knight, Speed Racer, Asterix, Paw Patrol: The Movie, The Lorax, The Star, Dragon Ball Z: Kakarot, Demon Slayer, and more across film and games, along with TV advertising for Toyota, McDonald’s, and Coca-Cola China. I bring a collaborative mindset and a passion for storytelling through motion.

Available to hire

I am Thierry Noguera, a lead/senior character animator with 19+ years of experience across video games, VFX films, animated features, TV commercials, music videos, cinematics, and robotics. I have worked with major studios including Ubisoft, CyberConnect2, Illumination, Mikros Animation, MPC, Cinesite, and BUF, on both realistic VFX animation for live-action and stylized cartoon animation for animated features. I excel at leading animation production and collaborating with designers, engineers, and technical artists in real-time pipelines.

I have contributed to projects such as The Predator, Godzilla, Batman: The Dark Knight, Speed Racer, Asterix, Paw Patrol: The Movie, The Lorax, The Star, Dragon Ball Z: Kakarot, Demon Slayer, and more across film and games, along with TV advertising for Toyota, McDonald’s, and Coca-Cola China. I bring a collaborative mindset and a passion for storytelling through motion.

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Language

French
Fluent
English
Fluent
Spanish; Castilian
Beginner

Work Experience

Lead Animator at Mon Co
January 1, 2024 - Present
Lead animator for the mobile game Warden's Ascend. Created gameplay and cinematic animations and supervised animation.
Senior Character Animator at Mikros, Montreal, Canada
January 1, 2021 - December 31, 2021
Animation of the main characters (dogs and humans). Feature Film: Paw Patrol.
Senior Character Animator at CyberConnect2, Montreal, Canada
January 1, 2018 - December 31, 2020
Gameplay and cinematic animation for Dragon Ball Z: Kakarot and Demon Slayer.
Senior Character Animator at Mikros, Montreal, Canada
January 1, 2017 - December 31, 2018
Monster and animal animation for VFX movies The Predator, Godzilla.
Senior Animator at Ubisoft, Da Nang, Vietnam
February 1, 2022 - April 30, 2024
Worked on gameplay systems and internal prototypes, including Rabbids Universe and Rabbids Multiverse; contributed to prototyping and animation features across titles.
Senior Character Animator at Cinesite, Montréal, Canada
January 1, 2016 - December 31, 2017
Animation of main characters for feature films; contributed to shot work and character performance.
Senior Character Animator at Team To, Valence, France
January 1, 2015 - December 31, 2015
Animation of main characters (keyframes and motion capture); collaborated with directors to refine performances.
Character Animator at Letsoya, Paris, France
January 1, 2013 - December 31, 2013
Animation of main characters (keyframes and motion capture); contributed to character performances for TV/film projects.
Character Animator at Illumination, Paris, France
January 1, 2011 - December 31, 2012
Animation of main characters; feature film work (The Lorax) and related sequences.
Character Animator at BUF, Paris, France
January 1, 2007 - December 31, 2010
Animation of main characters (keyframes and rotoscoping); contributed to early character animation pipelines.
Senior Animator at Ubisoft, Da Nang Viet Nam
February 1, 2022 - April 1, 2024
Worked on gameplay systems and internal prototypes, including Rabbids Multiverse.
Senior Character Animator at Mikros, Montreal Canada
January 1, 2021 - Present
Animation of the main characters (dogs and humans). Feature Film: Paw Patrol: The Movie.
Senior Animator at CyberConnect2, Montreal Canada
January 1, 2018 - January 1, 2020
Gameplay and Cinematic animation for Dragon Ball Z: Kakarot, Demon Slayer.
Senior Character Animator at CineSite, Montreal Canada
January 1, 2016 - December 31, 2017
Animation of the main characters; Feature Films: Gnome Alone, The Star, Charming, Dog Gone Trouble.
Character Animator at BUF, Paris France
January 1, 2007 - January 1, 2010
Animation of the main characters (keyframe and rotoscoping). Feature Films: Batman the Dark Knight, Speed Racer, Arthur and the Incredibles 2/3.
Character Animator at Illumination, Paris France
January 1, 2011 - January 1, 2012
Animation of the main characters; Feature Film: The Lorax.
Character Animator at Letsoya, Paris France
January 1, 2013 - December 31, 2013
Animation of the main characters (keyframe and motion capture).
Senior Character Animator at TeamTO, Valence France
January 1, 2015 - December 31, 2015
Animation of the main characters.

Education

Certificate - Game Animation at Animate (I animate), USA
January 1, 2020 - March 16, 2026
Certificate - Character Animation at Gobelins, France
June 1, 2010 - August 1, 2010
Certificate - Character Animation at Gobelins, France
June 1, 2008 - August 1, 2008
Certificate - VFX and Animation at ART FX, France
January 1, 2005 - December 31, 2007
Animation Instructor at IIM, France
January 1, 2020 - March 16, 2026
Certificate in Game Animation at I Animate, USA
January 1, 2020 - March 16, 2026
Certificate in Character Animation and 3D Animation at Gobelin's Paris
January 1, 2010 - December 31, 2010
Associate's Degree in Multimedia & Communication Networks at DUT/SSR Toulouse
January 1, 2002 - December 31, 2004
DUT at SRC Toulouse
January 1, 2002 - January 1, 2004
Associate's Degree in Multimedia & Communications Networks at BUFF, Paris, France
January 1, 2005 - January 1, 2007
Certifications in Character Animation and 3D Animation at Gobelins, Paris
January 1, 2010 - May 23, 2026

Qualifications

Animation Instructor
January 1, 2020 - March 16, 2026
Certificate - Character Animation (Gobelins)
June 1, 2010 - August 1, 2010
Certificate - Character Animation (Gobelins)
June 1, 2008 - August 1, 2008
Certificate - VFX and Animation (ART FX)
January 1, 2005 - December 31, 2007
Character Animation Certification - Gobelin Paris
January 1, 2010 - December 31, 2010
Multimedia & Communication Networks Certification - Toulouse
January 1, 2002 - December 31, 2004
DUT SRC
January 1, 2002 - January 1, 2004
Associate's Degree in Multimedia & Communications Networks
January 1, 2005 - January 1, 2007
Certifications in Character Animation and 3D Animation (Gobelins, Paris)
January 1, 2010 - May 23, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education