I’m Tijana Murgaški, a sound designer and audio professional with a strong background in professional sound work across games, film and theatre. From my academic training in dramatic arts and hands-on work with various audio tools, I focus on crafting clean, purposeful audio that supports storytelling and gameplay.
I’ve contributed to both interactive and media projects - designing and implementing SFX, dialogue, Foley, UI audio, and overall audio integration while keeping documentation organized and production timelines moving. I also provide live-production sound design and film/TV sound editing and Foley, collaborating closely with production teams and adjusting work through evaluation and fast R&D iterations.
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