Hi, I’m Matteo Bacci, a freelance 3D artist and Maya instructor based in Milan. I collaborate with post-production studios on TV commercials, films, video mapping projects, and 2D/3D illustrations, and I teach Maya at institutions like NABA and Istituto Europeo di Design. I love crafting immersive visuals with VFX, motion graphics, and realistic renders, and I enjoy sharing knowledge with students and teams. Over the years I’ve contributed to feature films and TV series, built a network of collaborators, and advised on converting polygonal models for CNC machining, 3D printing, and serialized production. I’m passionate about mentoring, storytelling through visuals, and pushing the boundaries of what’s possible in 3D. _Website not available. Sign in: https://www.twine.net/signup_

Matteo Bacci

Hi, I’m Matteo Bacci, a freelance 3D artist and Maya instructor based in Milan. I collaborate with post-production studios on TV commercials, films, video mapping projects, and 2D/3D illustrations, and I teach Maya at institutions like NABA and Istituto Europeo di Design. I love crafting immersive visuals with VFX, motion graphics, and realistic renders, and I enjoy sharing knowledge with students and teams. Over the years I’ve contributed to feature films and TV series, built a network of collaborators, and advised on converting polygonal models for CNC machining, 3D printing, and serialized production. I’m passionate about mentoring, storytelling through visuals, and pushing the boundaries of what’s possible in 3D. _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi, I’m Matteo Bacci, a freelance 3D artist and Maya instructor based in Milan. I collaborate with post-production studios on TV commercials, films, video mapping projects, and 2D/3D illustrations, and I teach Maya at institutions like NABA and Istituto Europeo di Design. I love crafting immersive visuals with VFX, motion graphics, and realistic renders, and I enjoy sharing knowledge with students and teams.

Over the years I’ve contributed to feature films and TV series, built a network of collaborators, and advised on converting polygonal models for CNC machining, 3D printing, and serialized production. I’m passionate about mentoring, storytelling through visuals, and pushing the boundaries of what’s possible in 3D.

Website not available. Sign in: https://www.twine.net/signup

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Language

Italian
Fluent
English
Advanced
Spanish; Castilian
Intermediate

Work Experience

Freelance Maya Instructor at NBAA – Nuova Accademia di Belle Arti
January 1, 2009 - November 10, 2025
Freelance Maya instructor and collaborator with various studios for the creation of commercials, film visuals, video mapping, and illustrations for 2D/3D printing.
Freelance VFX Artist at Freelance / Various studios
January 1, 2012 - November 10, 2025
Participated in the creation of VFX for several feature films and TV series; collaborated with the 3D team of Arte a; worked on high-profile projects.
3D Generalist / Motion Graphics at 3D Vision (Post-production)
December 31, 2009 - December 31, 2009
Post-production company creating motion graphics (mainly for MTV), VFX, and advertising; proposed and created graphic content using 3D software.
Senior 3D Generalist at Lumix Studios S.p.A., Turin
December 31, 2005 - December 31, 2005
Created visual effects and maintained client relations for feature films A/R and GhostS on, plus various commercials.
3D Artist and Composer at 3D Vision Division S.p.A.
December 31, 2003 - December 31, 2003
Created commercials and visual effects; managed client relations; responsible for UNIX-LINUX-WINdows network administration, website creation and maintenance, database planning, and commercial proposals.
Web Developer / E-commerce Developer at Mondowind at Omnianet
January 1, 1999 - January 1, 1999
Developed e-commerce site; created multimedia CDs; implemented graphics for numerous websites; used specialized photography equipment for multimedia contributions and QuickTime VR.
Civil Service / Librarian at Municipality of Sommariva del Bosco (Cuneo)
December 31, 1997 - December 31, 1997
Computerized the municipal library.
Architectural CAD Draftsman at Gentili-Tedeschi-Calzà-Savio
January 1, 1996 - January 1, 1996
Collaborated with architectural firm; computerized studio and worked as AutoCAD 2D/3D draftsman for various projects, participating in all project phases.
Freelance Artist & Maya Instructor at NABA (Nuova Accademia di Belle Arti)
January 1, 2009 - Present
Freelance artist and Maya instructor collaborating with post-production studios on TV commercials, film projects, video mapping, and 2D/3D illustration. Also taught Maya at partner institutions including Istituto Europeo di Design and NAB A.
3D Artist & Motion Graphics Designer at 3D VISION
January 1, 2005 - December 31, 2009
Produced motion graphics (mainly for MTV), VFX, and advertising content, proposing and developing 3D graphics solutions.
Senior 3D Generalist at LumIQ StudioS S.p.A.
January 1, 2003 - December 31, 2005
Created VFX and maintained client relations for the films A/R Andata e Ritorno, Ghost Son, and several commercials.
3D Artist & Compositor at 3D VISION
January 1, 1999 - December 31, 2003
Worked on commercials and special effects, managed client communication, administered a mixed UNIX–Linux–Windows network, created and maintained websites, planned databases, and supported commercial proposals.
IT & Multimedia Developer at Omnia Network
January 1, 1998 - December 31, 1999
Developed an e-commerce website for Mondowind, contributed to multimedia CD-ROMs, and created graphic assets for various websites. Used specialized photographic equipment for multimedia content and QuickTime VR.
Civil Service at Municipality of Sommariva del Bosco (Cuneo)
January 1, 1997 - December 31, 1997
Digitized and modernized the municipal library system.
CAD Designer at Architecture Studio Gentili – Tedeschi – Calzà
January 1, 1993 - December 31, 1996
Led the studio's digital transit; worked as a 2D/3D AutoCAD designer on architectural projects from concept to execution.
CAD Designer at Architecture Studio Gentili – Tedeschi – Calza – Savio
January 1, 1993 - December 31, 1996
Led digital transit of studio projects and worked as a 2D/3D AutoCAD designer on architectural projects, participating in all phases from concept to execution.

Education

Scientific high school diploma at Istituto Leonardo Da Vinci, Milano
January 11, 2030 - January 1, 1991
Architectural CAD draftsman (AutoCAD 2D/3D) at Gentili-Tedeschi-Calzà-Savio (Architectural firm)
January 1, 1993 - January 1, 1996
Environmental Architecture (ongoing) at Politecnico di Milano
January 11, 2030 - November 10, 2025
Scientific High School Diploma at Istituto Leonardo da Vinci, Milano
January 11, 2030 - January 1, 1991
Degree (in progress) in Environmental Architecture at Politecnico di Milano
January 11, 2030 - May 19, 2026
Degree in Environmental Architecture at Politecnico di Milano
January 11, 2030 - May 19, 2026
Scientific High School Diploma at Istituto Leonardo da Vinci, Milan
January 11, 2030 - January 1, 1991

Qualifications

Autodesk Maya - Advanced
September 1, 2001 - November 10, 2025
Network Administration (UNIX/Linux/Windows)
January 1, 1999 - November 10, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Real Estate & Construction, Other