3D local multiplayer fighting game where you control a robot and you need to push your opponents out of the arena.
- Game Developer
- QA Engineer
Master graduate in Game Programming with 2 years of professional experience as a Unity XR Developer.
Master graduate in Game Programming with 2 years of professional experience as a Unity XR Developer.
Experienced programmer on both Unity and Unreal Engine, currently available to work on games or XR projects using those engines.
3D local multiplayer fighting game where you control a robot and you need to push your opponents out of the arena.
Unity developer inside an independent VR studio specialized in immersive experiences. Responsible for programming inside a Large Field Theater project creating multiplayer immersive experiences in large spaces. Worked on XR, UI, gameplay, and network programming in Unity. Developed a mixed reality application for calibrating immersive experiences. Conducted R&D on Pico, HTC, and Meta XR technologies.
Developed a thesis serious game project made in virtual reality on the topic of alcohol disorder inside the IT laboratory at UQAC. Programmed an AI system in Unreal Engine 5 for managing NPC movements inside one of the game’s maps using Blueprint and C++ programming.
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