MH

MICHAEL HEWITT

Available to hire

I’m a senior 3D generalist with 10+ years of experience delivering photorealistic, PBR-based visuals from concept to final render.

About

I’m a senior 3D generalist with 10+ years of experience delivering photorealistic, PBR-based visuals from concept to final render. My work spans product visualization, retail and environmental design, character and mechanical animation, and broadcast VFX—using tools like Maya, Blender, ZBrush, 3ds Max, Cinema 4D, and Substance Painter to build assets that clients can use immediately.

I’m especially comfortable translating CAD data and blueprints into production-ready models, managing multiple projects at once, and maintaining a clean, efficient pipeline for UVs, texturing, rigging, lighting, and render pass setup. From medical device training content on Sketchfab to on-time e-learning production and brand campaign assets, I enjoy collaborating with art directors, engineers, and production teams to turn ideas into compelling 3D experiences.

  • 10 years' experience
  • Joined September 2026

Industry experience

  • Healthcare
  • Media & Entertainment
  • Retail
  • Education
  • Computers & Electronics
  • Professional Services
  • Consumer Goods
  • Other

Work experience· 8 roles

Freelance 3D Artist — E-Learning Production · Bylittle / Medidas TechnologySep 2025 – Feb 2026 · 6 mos

Assumed project leadership mid-engagement and maintained 100% on-time delivery across a 70-module Safety E-Learning program. Built and visually upgraded modular residential, urban, and rural 3D environments in 3ds Max/V-Ray using kitbash and ChaosGroup assets. Composited animations, stills, and motion graphics into 85+ e-learning scenes based on scripts and Figma storyboards.

Freelance 3D Artist — Retail & Environmental Design · Glacier DesignMay 2025 – Jun 2026 · 1 yr 2 mos

Redesigned a Ross store layout in Blender with updated shelving plans and seasonal merchandise placement. Modeled shoe and flip-flop display racks for Dick’s Sporting Goods, built a Kohler/Kallista 3D showroom environment for executive presentations, and created a parts-explosion animation for Ulta showing assembly and replacement of a makeup display rack. Textured clothing models in Substance Painter for Columbia Sportswear and developed textured clothing assets for Macy’s FIFA Soccer World Cup in-store display concepts.

Lead 3D Artist / Character Designer · Twenty Four 7, Portland, ORJun 2023 – Feb 2025 · 1 yr 9 mos
Freelance 3D Artist — Advertising & Brand Campaigns · 14four / Chick-fil-AMar 2023 – May 2023 · 3 mos
3D Artist / Contractor — Product Visualization · AmazonDec 2021 – Jun 2023 · 1 yr 7 mos
Freelance 3D Artist — Product Visualization · VerathonAug 2021 – Aug 2026 · 5 yrs 1 mo
Lead 3D Artist — 3D Asset Shop · Rival 3DFeb 2020 – Oct 2022 · 2 yrs 9 mos
Senior 3D Generalist — Product Visualization & Technical Communications · A-decOct 2015 – Dec 2021 · 6 yrs 3 mos

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