I’m Thomas O. Narey, Jr., a senior animator and CG generalist with 20+ years of experience across feature film, AAA games, and real-time production. I focus on character performance, gameplay animation, rigging, and cinematic storytelling—building believable motion and partnering closely with teams across design and engineering. I’ve had the chance to lead and collaborate on high-impact productions ranging from Disney real-time character work and Unreal Engine pipelines to AAA VR and feature film animation. Whether I’m creating facial/full-body rigs, polishing motion capture integration, or developing procedural and Blueprint-based systems, I enjoy turning creative goals into performance-ready results that connect immersive visuals with responsive interactivity.…

Thomas O. Narey, Jr.

I’m Thomas O. Narey, Jr., a senior animator and CG generalist with 20+ years of experience across feature film, AAA games, and real-time production. I focus on character performance, gameplay animation, rigging, and cinematic storytelling—building believable motion and partnering closely with teams across design and engineering. I’ve had the chance to lead and collaborate on high-impact productions ranging from Disney real-time character work and Unreal Engine pipelines to AAA VR and feature film animation. Whether I’m creating facial/full-body rigs, polishing motion capture integration, or developing procedural and Blueprint-based systems, I enjoy turning creative goals into performance-ready results that connect immersive visuals with responsive interactivity.…

Available to hire

I’m Thomas O. Narey, Jr., a senior animator and CG generalist with 20+ years of experience across feature film, AAA games, and real-time production. I focus on character performance, gameplay animation, rigging, and cinematic storytelling—building believable motion and partnering closely with teams across design and engineering.

I’ve had the chance to lead and collaborate on high-impact productions ranging from Disney real-time character work and Unreal Engine pipelines to AAA VR and feature film animation. Whether I’m creating facial/full-body rigs, polishing motion capture integration, or developing procedural and Blueprint-based systems, I enjoy turning creative goals into performance-ready results that connect immersive visuals with responsive interactivity.

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Language

English
Fluent

Work Experience

Senior Animator / CG Generalist at Walt Disney Studios
February 1, 2026 - Present
Created character animation for real-time experiences. Adapted Disney character assets for Unreal Engine pipelines, including rigging, shaders, and mesh optimization for performance and compatibility.
Senior Postvis Artist at Rodeo FX
January 1, 2026 - January 1, 2026
Senior post-visualization artist handling previs/postvis tasks for complex sequences.
Senior Animator / CG Generalist at Rodeo FX
June 1, 2023 - January 1, 2026
Animated characters, cameras, and objects for the feature film Red One.
Lead Animator at Downpour Interactive / Meta
June 1, 2023 - June 1, 2023
Lead animator overseeing character animation pipelines for interactive projects.
Sr. Postvis Artist at Rodeo FX
June 1, 2023 - June 1, 2023
Senior Post-Visualization Artist shaping pre-visualization sequences to plan camera moves, timing, and VFX integration.
Sr. Animator/CG Generalist at Walt Disney Studios
June 1, 2023 - November 13, 2025
Senior Animator/CG Generalist contributing to animation and CG tasks across projects, collaborating with VFX, modeling, and rigging teams to deliver polished sequences for feature films and experiences.
Senior Postvis Artist at Downpour Interactive / Meta
May 1, 2023 - June 1, 2023
Led animation production for a realistic AAA VR first-person shooter. Directed motion capture integration, gameplay animation systems, and polish; mentored animators and collaborated with design and engineering to deliver responsive, believable performance and improve player immersion.
Supervising Animator at Swing Entertainment
May 1, 2023 - May 1, 2023
Supervising animator coordinating across animation teams.
Lead Animator at Downpour Interactive / Meta
May 1, 2023 - May 1, 2023
Lead Animator driving animation pipelines for interactive/project work, mentoring teammates and delivering in-engine animation assets.
Lead Animator at Swing Entertainment
February 1, 2021 - May 1, 2023
Supervised a team of artists and produced content for the creation of a music video.
Character Rigger at The Odd Gentlemen
February 1, 2021 - February 1, 2021
Character rigging and setup for animated characters.
Supervising Animator at Swing Entertainment
February 1, 2021 - February 1, 2021
Supervising Animator overseeing animation quality and pipeline efficiency across multiple projects, coordinating with directors and production.
Supervising Animator at The Odd Gentlemen
October 1, 2020 - February 1, 2021
Created facial and full-body rigs for several characters and creatures for the game, Harmonium.
Senior Animator at House of Moves / Respawn
July 1, 2020 - July 1, 2020
Senior animator contributing to motion and animation workflows.
Character Rigger at The Odd Gentlemen
July 1, 2020 - July 1, 2020
Character Rigger building rigs, ensuring clean deformation and compatibility with animation pipelines.
Harmonium Character Rigger at House of Moves / Respawn
May 1, 2020 - July 1, 2020
Produced cinematic character animation using motion capture and keyframe techniques; supported narrative performance and in-engine storytelling for AAA VR.
Senior VFX Designer at Walt Disney Imagineering
May 1, 2020 - May 1, 2020
Senior VFX designer shaping visual effects for experiences.
Sr. Animator at House of Moves/ Respawn Ent.
May 1, 2020 - May 1, 2020
Senior Animator contributing to character animation and related previs/production tasks.
Senior Animator at Walt Disney Imagineering
February 1, 2020 - May 1, 2020
Created previs, layout, animation, and compositing for Disney park attractions; supported immersive storytelling blending real-time and cinematic techniques.
Sr. Visual Effects Designer at Walt Disney Imagineering
January 31, 2020 - January 31, 2020
Sr. Visual Effects Designer creating VFX concepts and visuals for attractions and experiential environments.
Senior Animator / CG Generalist at Eranos Pictures Inc
January 1, 2020 - Present
Character and environmental: modeling, rigging, and animation. Unreal Engine work includes blueprinting, procedural elements, and pipeline development to support real-time production workflows.
Senior Animator at Pure Imagination Studio
January 1, 2020 - January 1, 2020
Senior animator delivering animation sequences for various projects.
Senior Animator / CG Generalist at Walt Disney Studios
January 1, 2020 - November 20, 2025
Senior animator and CG generalist contributing to visual effects and animation sequences.
Sr. Visual Effects Designer at Walt Disney Imagineering
January 1, 2020 - January 1, 2020
Senior VFX designer shaping visual effects concepts and execution.
Sr. Animator / CG Generalist at Multiple (title stated in resume as combined entry)
February 1, 2019 - January 1, 2020
20+ years of experience across feature film, AAA games, and real-time production, specializing in character performance, gameplay animation, character rigging, and cinematic storytelling.
Sr. Animator at Pure Imagination Studios
February 1, 2019 - February 1, 2019
Sr. Animator delivering high-quality animation work for various projects and clients.
Lead / Senior Animator / Pre-Postvis Artist at MPC
January 1, 2019 - January 1, 2019
Lead/senior animator and pre/post visualization artist across major projects.
Sr. Animator at The Mill
October 1, 2018 - October 1, 2018
Sr. Animator contributing to high-end visual effects and motion graphics work.
Senior Animator at The Mill
September 1, 2018 - October 1, 2018
Senior Animator at Pure Imagination Studios
August 1, 2018 - February 1, 2019
Senior Previs Artist at Electric Theatre Collective
July 1, 2018 - August 1, 2018
Sr. Previs Artist at Electric Theatre Collective
July 1, 2018 - July 1, 2018
Senior previs artist creating pre-visualization sequences.
Sr. Previs Artist at Electric Theatre Collective
July 1, 2018 - November 13, 2025
Sr. Previs Artist delivering previsualization for complex sequences and shots.
Animator / Pre-Post Visualization Artist at Digital Domain
May 1, 2018 - May 1, 2018
Animator and previs/post-visualization artist supporting VFX pipelines.
Animator/Pre-Post Visualization Artist at Digital Domain
May 1, 2018 - May 1, 2018
Animator and Pre/Post Visualization Artist contributing to animation pipelines and visual planning.
Pre/Post Visualization Artist at Proof, Inc.
January 1, 2018 - January 1, 2018
Pre/post-visualization artist supporting production pipelines.
Lead/Sr Animator / Pre-Post Visualization Artist at MPC
January 1, 2018 - January 1, 2018
Lead and senior animator with responsibilities across previs and post-visualization.
Lead/Sr. Animator/Pre-Post Visualization Artist at MPC
January 1, 2018 - January 1, 2018
Lead/Sr. Animator handling pipeline responsibilities and pre/post visualization tasks for feature projects.
Lead Animator at Pixomondo Studios
July 1, 2016 - July 1, 2016
Lead animator overseeing animation sequences and team coordination.
Pre/Post Visualization Artist at Proof, INC
July 1, 2016 - July 1, 2016
Pre/Post Visualization Artist delivering previsualization work and supporting production needs.
Pre/Post Visualization Artist at Proof, Inc.
January 1, 2016 - July 1, 2016
Generalist / Animator at Uncharted Territory
January 1, 2016 - January 1, 2016
Generalist/animator supporting various production needs.
Lead Animator at Pixomondo Studios
January 1, 2016 - January 1, 2016
Lead Animator driving animation quality and team coordination for multiple shows.
Senior Character Animator at Encore Hollywood
December 1, 2015 - December 1, 2015
Senior character animator handling complex performances.
Generalist / Animator at Uncharted Territory
December 1, 2015 - December 1, 2015
Generalist/Animator contributing to a range of tasks across pipelines and productions.
Senior Animator at Prologue
November 1, 2014 - November 1, 2014
Senior animator on multiple animation sequences.
Sr. Character Animator at Encore Hollywood
November 1, 2014 - November 1, 2014
Sr. Character Animator delivering performance-driven character work.
Senior Character Animator at Encore Hollywood
September 1, 2014 - November 1, 2014
Character Animator at Aaron Sims
August 1, 2014 - August 1, 2014
Character animator delivering creature and character performances.
Sr. Animator at Prologue
August 1, 2014 - November 13, 2025
Sr. Animator contributing to animation pipelines and shot execution.
Lead Artist at Inhance Digital
June 1, 2014 - June 1, 2014
Lead artist guiding animation and visual effects tasks.
Lead Artist at Curious Media
June 1, 2014 - June 1, 2014
Lead Artist delivering animation and visualization work across productions.
Character Animator at Aaron Sims
June 1, 2014 - June 1, 2014
Character Animator delivering performance-driven animation work for various projects.
Character Animator at Aaron Sims Studio
May 1, 2014 - June 1, 2014
Lead Artist at Curious Media
January 1, 2014 - January 1, 2014
Lead artist contributing to animation and visualization projects.
Lead Artist at Inhance Digital
January 1, 2014 - January 1, 2014
Lead Artist responsible for animation and visualization tasks across projects.
Lead / Senior Animator / Pre-Postvis Artist at MPC
April 1, 2013 - January 1, 2018
Lead Artist at Curious Media
October 1, 2012 - June 1, 2014
Lead Artist at Inhance Digital
October 1, 2012 - January 1, 2014
Animator / Pre-Postvis Artist at Digital Domain
August 1, 2012 - May 1, 2018
Senior Animator / Rigger at Incinerator Studios
December 1, 2011 - December 1, 2011
Senior animator and rigger building character rigs and sequences.
Design Visualization Artist at DreamWorks SKG
December 1, 2011 - December 1, 2011
Design Visualization Artist contributing to concept and visualization for design projects.
Lead Animator at Pixomondo Studios
January 1, 2010 - January 1, 2016
Previs Artist at DreamWorks SKG
January 1, 2010 - January 1, 2010
Previsualization artist contributing to planning and layout.
Animator / Modeler at The Third Floor
July 1, 2009 - July 1, 2009
Animator/modeler contributing to previs and design.
Sr. Animator / Rigger at Incinerator Studios
July 1, 2009 - July 1, 2009
Sr. Animator/Rigger providing rigging and animation expertise for projects.
Senior Animator / Rigger at Incinerator Studios
October 1, 2008 - July 1, 2009
CG Generalist at Disney Imagineering
June 1, 2008 - June 1, 2008
CG generalist supporting imaginative experiences.
Animator / Modeler at The Third Floor
June 1, 2008 - June 1, 2008
Animator/Modeler contributing to previs and modeling tasks for sequences.
Previs Artist at Sony Imageworks
February 1, 2008 - February 1, 2008
Previs artist collaborating on shot planning.
CG Generalist at Disney Imagineering
February 1, 2008 - February 1, 2008
CG Generalist supporting imaginative projects and visual effects for attractions.
CG Generalist at Disney Imagineering
October 1, 2007 - February 1, 2008
Animator at Sway Studios
September 1, 2007 - September 1, 2007
Animator contributing to diverse projects.
Previs Artist at Sony Imageworks
September 1, 2007 - September 1, 2007
Previs Artist contributing to shot planning and visualization for projects.
CG Generalist at Golden Era Productions
August 1, 2007 - August 1, 2007
CG generalist supporting production pipelines.
Animator at Sway Studios
August 1, 2007 - August 1, 2007
Animator delivering animation work for projects.
Animator at Sony Computer Entertainment
July 1, 2007 - July 1, 2007
Animator working on game-related visuals.
CG Generalist at Golden Era Productions
July 1, 2007 - July 1, 2007
CG Generalist contributing to animation and visual effects for productions.
Animator / Modeler at Point of View, Inc.
November 1, 2006 - November 1, 2006
Animator/modeler supporting pipeline tasks.
CG Generalist & Animator at Brain Zoo
November 1, 2006 - November 1, 2006
CG Generalist & Animator supporting a range of sequences and shots.
CG Generalist & Animator at Brain Zoo
June 1, 2006 - June 1, 2006
CG generalist and animator on multiple sequences.
Animator at Sony Computer Entertainment
June 1, 2006 - June 1, 2006
Animator delivering animation for game and cinematic content.
Animator at Sony Computer Entertainment
April 1, 2005 - June 1, 2006
CG Generalist & Animator at Brain Zoo
June 1, 2004 - November 1, 2006
Previs Artist at DreamWorks SKG
January 1, 2004 - January 1, 2004
Previs artist contributing to planning and layout.
Animator / Modeler at Point of View, Inc.
January 1, 2004 - January 1, 2004
Animator/Modeler contributing to modeling and animation tasks for productions.
Animator / Modeler at Point of View, Inc.
December 1, 1999 - January 1, 2004
Previs Artist at DreamWorks SKG
April 1, 1999 - December 1, 2011

Education

BA at California State University Northridge
September 1, 1994 - June 1, 1999
at California State University Northridge, Northridge, CA
January 11, 2030 - January 1, 1999
B.A. or B.S. (unspecified) at California State University Northridge
January 1, 1995 - January 1, 1999

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Computers & Electronics