I am an artist and interactive storytelling professional with over two decades in film and video games, serving as art director, animator, and concept artist, shaping story development, world building, and illustration. I love science fiction and fantasy, and I enjoy creating lore and bringing worlds to life. I have taught visual IP development art classes at BYU and the U of U, and I can establish brand and style for new properties through collaborative creative leadership.

Todd Harris

I am an artist and interactive storytelling professional with over two decades in film and video games, serving as art director, animator, and concept artist, shaping story development, world building, and illustration. I love science fiction and fantasy, and I enjoy creating lore and bringing worlds to life. I have taught visual IP development art classes at BYU and the U of U, and I can establish brand and style for new properties through collaborative creative leadership.

Available to hire

I am an artist and interactive storytelling professional with over two decades in film and video games, serving as art director, animator, and concept artist, shaping story development, world building, and illustration.

I love science fiction and fantasy, and I enjoy creating lore and bringing worlds to life. I have taught visual IP development art classes at BYU and the U of U, and I can establish brand and style for new properties through collaborative creative leadership.

See more

Language

English
Fluent

Work Experience

Concept artist at Blizzard Entertainment
January 1, 2021 - Present
Responsible for creating concept art to support game development, contributing to the visual development and storytelling of various projects at Blizzard Entertainment.
Lead concept artist and IP development at Epic Games
May 31, 2021 - July 31, 2025
Led concept art creation and intellectual property development working on high-profile game projects, helping to define visual styles and creative direction.
Studio art director at White Moon Dreams
July 31, 2018 - July 31, 2025
Oversaw the artistic direction of the studio's projects, directing teams and managing art style consistency and quality for game titles.
Concept art, marketing at Carbine studio
May 31, 2012 - July 31, 2025
Created concept art for game development and marketing materials, enhancing visual storytelling and promotional efforts.
Concept art for original animation at Blur studio
March 31, 2011 - July 31, 2025
Produced concept art supporting original animation projects, contributing to visual development and creative storytelling.
Concept art lead at Disney Interactive Studio
July 31, 2010 - July 31, 2025
Led concept art efforts for interactive game projects, managing art teams and ensuring alignment with project goals and artistic vision.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Created concept art and contributed to visual direction for projects; collaborated with IP teams and cross-functional teams.
Lead Concept Artist and IP Development at Epic Games
July 1, 2018 - September 19, 2025
Led concept art and IP development for selected projects; worked with stakeholders to shape property visuals and narrative aesthetics.
Studio Art Director at White Moon Dreams
February 1, 2012 - September 19, 2025
Directed studio art workflows, visual development, and art direction across projects.
Concept Art, Marketing at Carbine Studios
March 1, 2011 - September 19, 2025
Created concept art and marketing visuals; contributed to branding and campaign art assets.
Concept Art Direction, IP Development at Riot Games
August 1, 2010 - September 19, 2025
Led concept art direction and IP development for game projects; participated in world-building efforts.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Concept art contributions across projects, focusing on character design, world-building, and visual storytelling for AAA titles.
Lead Concept Artist & IP Development at Epic Games
January 1, 2021 - September 19, 2025
Led concept art and IP development, collaborating across teams to shape property's visual language and lore.
Studio Art Director at White Moon Dreams
July 1, 2018 - September 19, 2025
Oversaw studio art direction, directing concept art and visual development for multiple projects.
Concept Art, Marketing at Carbine Studio
February 1, 2012 - September 19, 2025
Created concept art and contributed to marketing visuals and brand assets for games.
Concept Art Direction, IP Development at Riot Games
March 1, 2011 - September 19, 2025
Directed concept art and IP development, helping define visual direction and storytelling.
Visual Development / Concept Art at Blur Studio
August 1, 2010 - September 19, 2025
Provided visual development and concept art for film and game projects.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Led concept art direction, shaping visual style and character design for interactive titles.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Concept artist contributing to visual concepts for new projects and IP development; collaborated with art directors and cross-disciplinary teams to shape Blizzard's visual direction.
Lead Concept Artist and IP Development at Epic Games
April 1, 2021 - September 19, 2025
Led concept art and IP development across multiple projects, defining visual language, storytelling elements, and brand identity; collaborated with design, art, and production teams.
Studio Art Director at White Moon Dreams
July 1, 2018 - September 19, 2025
Studio Art Director overseeing concept art and visual development, establishing brand style and visual pipelines; mentored artists and coordinated cross-project art direction.
Concept Art, Marketing at Carbine Studio
February 1, 2012 - September 19, 2025
Produced concept art and contributed to marketing visuals; helped shape game branding and visual identity.
Concept Art Direction, IP Development at Riot Games
March 1, 2011 - September 19, 2025
Directed concept art and contributed to IP development for titles; worked with cross-functional teams to align visuals with design goals.
Visual Development / Concept Art at Blur Studio
August 1, 2010 - September 19, 2025
Provided visual development and concept art across multiple projects, shaping early art direction and appearance.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Concept art director overseeing visual development for Salt Lake City-based titles; led art direction and collaboration across teams.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Contributed concept art and visual development for projects at Blizzard Entertainment, shaping character designs, environments, and assets in collaboration with cross-functional teams.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Directed concept art for interactive titles; developed visual style guides and collaborated with production teams.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Concept artwork and visual development for Blizzard titles; collaborating with art directors to establish art direction and character design.
Lead Concept Artist and IP Development at Epic Games
January 1, 2021 - September 19, 2025
Led concept art and IP development; defined visual style guides and brand direction across projects.
Studio Art Director at White Moon Dreams
July 1, 2018 - September 19, 2025
Studio art direction; oversaw art pipeline, concept art creation, and world-building for projects.
Concept Art, Marketing at Carbine Studio
February 1, 2012 - September 19, 2025
Concept art and marketing visuals; collaborated with product and marketing teams to present art direction.
Concept Art Direction, IP Development at Riot Games
March 1, 2011 - September 19, 2025
Concept art direction and IP development; led world-building and visual style for projects.
Visual Development / Concept Art at Blur Studio
August 1, 2010 - September 19, 2025
Visual development and concept art for film and interactive projects; contributed to pre-visualization.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Art direction and concept art for interactive experiences; Salt Lake City, UT.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Led concept art direction and visual development for interactive projects; contributed to IP development and branding while collaborating with cross-disciplinary teams in Salt Lake City, UT.
Visual Development / Concept Art at Blur Studio
August 1, 2010 - September 19, 2025
Provided visual development and concept art for film and advertising projects, shaping visual style and storytelling through artwork and design pipelines.
Concept Art Direction, IP Development at Riot Games
March 1, 2011 - September 19, 2025
Led concept art direction and IP development efforts, aligning visual storytelling with game design and franchise branding.
Concept Art, Marketing at Carbine Studios
February 1, 2012 - September 19, 2025
Created concept art and supporting marketing visuals to communicate game worlds and property branding.
Studio Art Director at White Moon Dreams
July 1, 2018 - September 19, 2025
Directed studio art efforts, guiding visual development, style, and IP realization across projects.
Lead Concept Artist and IP Development at Epic Games
January 1, 2021 - September 19, 2025
Led concept art and IP development, shaping art direction and property ecosystems for major game franchises.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Contributed as a concept artist, supporting visual development and IP realization across projects.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Concept art creation and IP alignment for Blizzard projects.
Lead Concept Artist and IP Development at Epic Games
January 1, 2021 - September 19, 2025
Led concept art and IP development across titles; collaborated with internal teams to shape worlds and art direction.
Studio Art Director at White Moon Dreams
July 1, 2018 - September 19, 2025
Studio Art Director overseeing visual style and art pipeline.
Concept Art, Marketing at Carbine Studios
February 1, 2012 - September 19, 2025
Concept art and marketing collaboration.
Concept Art Direction, IP Development at Riot Games
March 1, 2011 - September 19, 2025
Concept art direction and IP development.
Visual Development / Concept Art at Blur Studio
August 1, 2010 - September 19, 2025
Visual development and concept art.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Concept art director overseeing visual direction.
Concept Artist at Blizzard Entertainment
January 1, 2021 - Present
Contributed concept art and visual direction for game IPs, collaborating across art, design, and production teams.
Concept Artist at Blizzard Entertainment
August 1, 2010 - September 19, 2025
Early tenure as a concept artist supporting IP development and world-building artwork.
Lead Concept Artist and IP Development at Epic Games
July 1, 2018 - September 19, 2025
Led concept art efforts and IP development for key titles, shaping visual identity and world-building.
Studio Art Director at White Moon Dreams
February 1, 2012 - September 19, 2025
Directed studio-wide art direction and visual development for multiple projects.
Concept Art, Marketing at Carbine Studio
March 1, 2011 - September 19, 2025
Created concept art and supporting visuals for marketing materials.
Concept Art Director at Disney Interactive Studios
July 1, 2009 - September 19, 2025
Led concept art direction for multiple projects, based in Salt Lake City, Utah.
Lead Concept Artist & IP Development at Epic Games
April 1, 2018 - Present
Lead concept art and IP development, shaping visuals and brand direction.
Concept Art / Marketing at Carbine Studio
June 1, 2011 - February 1, 2012
Develop concept art and collaborate on marketing campaigns.
Concept Art Director / IP Development at Riot Games
January 1, 2010 - March 1, 2011
Directed concept art and IP development for game projects.
Visual Development / Concept Art at Blur Studio
March 1, 2009 - August 1, 2010
Worked on visual development and concept art for multiple projects.
Concept Art Director at Disney Interactive Studios
June 1, 1998 - July 1, 2009
Led concept art direction for interactive media.

Education

Bachelor of Arts at The University of Utah
January 1, 1994 - December 31, 1998
Bachelor of Arts in Art/Design at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts in Art/Design at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts in Art/Design at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts in Art/Design at The University of Utah
January 11, 2030 - September 19, 2025
Bachelor of Arts at The University of Utah
January 11, 2030 - March 18, 2026

Qualifications

Co-creator of Tak and the power of July
July 1, 1998 - December 31, 1999
Co-creator of Tak and the staff of dreams
January 1, 1999 - December 31, 2000
Co-creator of Tak the Great Juju challenge
January 1, 2000 - December 31, 2001

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services