I'm a freelancer who specializes in... from... Give an introduction about yourself, who are you, what are your most important skills and what differentiates you from other freelancers. This is the first thing clients will see. They are often interested in sector experience and knowledge, so please mention it. --- **Employment and project experience** **Senior Designer** Acme Co. _January 2017 - March 2017_ **UX Designer** Microsoft Inc. _January 2019 - March 2019_

I'm a freelancer who specializes in... from... Give an introduction about yourself, who are you, what are your most important skills and what differentiates you from other freelancers. This is the first thing clients will see. They are often interested in sector experience and knowledge, so please mention it. --- **Employment and project experience** **Senior Designer** Acme Co. _January 2017 - March 2017_ **UX Designer** Microsoft Inc. _January 2019 - March 2019_

Available to hire

I’m a freelancer who specializes in… from…

Give an introduction about yourself, who are you, what are your most important skills and what differentiates you from other freelancers. This is the first thing clients will see. They are often interested in sector experience and knowledge, so please mention it.


Employment and project experience

Senior Designer Acme Co.
January 2017 - March 2017

UX Designer Microsoft Inc.
January 2019 - March 2019

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Experience Level

Expert
Expert
Intermediate

Language

English
Advanced

Work Experience

Lead Sound Designer at Various Game Jams
January 1, 2022 - June 12, 2024
Led audio design on 14+ jam games with teams. Designed original sound effects and ambient soundscapes; mixed and mastered all final audio. Wrote and developed core game concepts and design documents for multiple entries. Directed VO performance and handled full post-audio pipeline. Contributed writing and designed narrative/gameplay documents for select titles.
Dialogue & SFX Editor / Mix Engineer at Freelance
December 31, 2022 - July 1, 2025
Mixed and mastered audio dramas to meet streaming platform loudness standards (e.g., LUFS). Cleaned vocals using iZotope RX for clarity and noise reduction. Coordinated closely with directors to finalize cues and meet tight weekly release schedules.

Education

Add your educational history here.

Qualifications

Ongoing Mentorship in Game Audio & Sound Design
January 1, 2022 - June 12, 2024
Winner, Airwiggles “The Social Butterfly” Award
January 1, 2025 - December 31, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet