Available to hire
I’m a game designer with experience in Unity, Unreal Engine and Godot, with a strong understanding of game design fundamentals and programming skills in C#, C++, Java and Python.
I have excellent communication and problem solving skills, especially in a team environment.
Language
English
Fluent
Japanese
Intermediate
Work Experience
Tournament Organiser at Black Country Foundry
August 1, 2025 - PresentManaged a community-centric gaming event, providing an enjoyable experience to 16 individuals on-site and online viewers through careful rule and layout design. Distribute tasks among community members as needed, training them when necessary, to ensure the event meets venue scheduling requirements.
Game Researcher at Freelance
October 1, 2022 - PresentAuthored one peer-reviewed publication and led research and writing for a second article that has been accepted to a well-respected journal, in collaboration with a University of Lincoln professor. Designed and developed “Ace Wars”, a tactical RPG, taking it from concept to playable Unity prototype in four months. Implemented and designed combat mechanics, AI behaviour, UI and level design, and conducted iterative playtesting to improve it as a tool for research. Leveraged Unity and C#, with version control through Git. Conveying my research findings to academic audiences, where my publication has over 300 downloads.
End of Life Carer at Self/Family
October 1, 2022 - August 1, 2025Provided end-of-life care and support for a family member, coordinating day-to-day care tasks and facilitating comfort and quality of life during a challenging period.
Education
MSc Games Development & Design (Distinction) at University of Lincoln
October 1, 2021 - September 1, 2022BSc Computer Science & Japanese Studies (1:1) at Oxford Brookes University
September 1, 2016 - June 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Professional Services, Other
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