Available to hire
Hi, I’m Tracy Alan, a passionate creator and producer with a love for visual storytelling and game design. After traveling the world as a video game journalist and working with multiple studios, I’ve gathered a wealth of experience that I bring to my projects. I’m dedicated to enhancing the player experience through thoughtful design and collaboration with talented teams.
Experience Level
Language
English
Fluent
Work Experience
Studio Director at Independent video game development studio
December 1, 2024 - November 25, 2025Established a game development studio focused on narrative design, assembled a team of 9, and began production on a PC, Mac, and console game. Conducted competitor analysis of 12 narrative games leveraging AI to identify key trends and insights to inform interaction design and improve the overall player experience. Led user research and testing of narrative game prototype built in Unity to refine core mechanics and improve engagement.
Senior Designer at Isolary
July 31, 2025 - July 31, 2025Led UX/UI and responsive web design for 8 clients in 5 industries including Living Room Realty, WebMD Health Services, Person Centered Tech, Lakehouse Digital, and Linbit. Constructed an accessible design system and prototypes in Figma for cloud tech company Linbit, ensuring consistency and clarity of process for the 5-person marketing team.
Adjunct Professor at Portland State University
June 30, 2024 - June 30, 2024Taught visual, UX/UI, and design thinking to more than 70 students across 5 courses. Fostered student development through individual check-ins, flexible project requirements, and delivery of more than 250 voluntary midterm progress reports.
Product Design Manager at Global Payments
September 30, 2022 - September 30, 2022Mentored 3 designers into an effective product design team through weekly 1-on-1 meetings, coaching, and demonstrating professional standards of conduct. Designed a multi-vendor responsive web app for Mercedes-Benz Stadium in 2022. Took lead on interaction design and user testing of 2 SaaS products in collaboration with product planning, product management, and engineering teams.
Senior Designer at Isolary
July 1, 2025 - July 1, 2025Led UX/UI and responsive web design for 8 clients in various industries. Constructed an accessible design system and developed an e-mail segmentation dashboard optimizing user experience.
Adjunct Professor at Portland State University
June 1, 2024 - June 1, 2024Taught visual, UX/UI, and design thinking to more than 70 students across 5 courses, fostering student development.
Product Design Manager at Global Payments
September 1, 2022 - September 1, 2022Mentored designers into an effective team, leading the design of web apps and SaaS products while reducing design iteration cycles through peer reviews.
Game Producer at Various Game Studios
November 1, 2016 - November 1, 2016Developed product launch strategies and communications strategies for multiple game studios, aligning product roadmaps with market demand.
Education
BS Graphic Design + History at Portland State University
September 1, 2015 - June 30, 2019AAS Graphic Design at Portland Community College
September 1, 2015 - June 30, 2017BS Graphic Design + History at Portland State University
January 1, 2015 - June 1, 2019AAS Graphic Design at Portland Community College
January 1, 2015 - June 1, 2017Qualifications
Industry Experience
Gaming, Education, Financial Services, Healthcare, Media & Entertainment
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