Available to hire
I’m Travis Jow—a lifelong gamer, designer and project manager who loves turning ideas into playable experiences. Through hands-on game design and collaborative leadership, I focus on gameplay systems, level design, balance, UI/UX, sound, and pacing to deliver compelling experiences.
I’ve led design teams of up to six people, coordinated across time zones, and implemented data-driven processes with tools like Jira and Confluence to keep projects on track. I thrive on teamwork, continuous improvement, and exploring new concepts to push the boundaries of what’s possible in games.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Advanced
Work Experience
Lead Game Designer at MYTONA PTE LTD
November 1, 2021 - September 30, 2023Led the overall game design including gameplay, content, mechanics, level design, balance, features, VFX, UI/UX, sound, background music and voice acting. Collaborated with producer and project manager to facilitate the game's development across stages from conceptualization to soft launch. Supervised work across departments to ensure development and updates were pushed to release according to planned timelines. Led a team of 6 game designers and guided design tasks and quality across the team. Implemented a data-driven approach to analyze game metrics using analytics tools to improve performance.
Lead Game Designer at MYTONA PTE LTD
November 1, 2023 - May 31, 2024Directed the ongoing game design, ensuring alignment with project goals and standards. Led agile development, coordinating workflow across departments and time zones for efficient delivery. Managed stakeholder expectations across regions including Greater China, Russia and New Zealand. Implemented and optimized project management tools such as Jira and Confluence to streamline processes and pipelines. Participated in key stakeholder meetings at Mytona's Yakutsk studio to plan future releases.
Game Designer at MYTONA PTE LTD
February 1, 2017 - July 31, 2017Contributed to game concept and feature design, collaborated with cross-functional teams, and supported the full design cycle from ideation to integration into builds.
Producer and Game Designer at MYTONA PTE LTD
August 1, 2017 - November 30, 2021Produced and designed games from concept through launch, coordinating with art, engineering and QA to establish pipelines, schedules and manpower allocation. Drove cross-functional collaboration across departments and time zones to deliver timely updates and launches.
Service Coordinator at Transmedic PTE LTD
November 1, 2014 - June 30, 2016Coordinated repair requests for medical equipment, bridged communication between customers and engineers, conducted on-site diagnostics and repairs for small devices, and managed international logistics to ensure timely parts delivery.
Education
Diploma in Game Design at MAGES Institute
January 1, 2012 - December 31, 2013Qualifications
CSPO Certification
January 11, 2030 - March 16, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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