Hi, I am Alexander Romanovsky—a junior sound designer and game composer with hands-on experience in sound redesign, custom SFX creation, music production, and adaptive audio systems. I bring strong technical production skills together with a creative approach to immersive sound design for games and visual media. I am proficient with Ableton Live and have solid grounding in Wwise fundamentals.\n\nCurrently, I am seeking a full-time or contract role in game audio where I can contribute to audio design, music composition, and implementation. I enjoy collaborating with developers and artists to deliver responsive, engaging soundscapes that enhance gameplay and storytelling.

Alexander Romanovsky

Hi, I am Alexander Romanovsky—a junior sound designer and game composer with hands-on experience in sound redesign, custom SFX creation, music production, and adaptive audio systems. I bring strong technical production skills together with a creative approach to immersive sound design for games and visual media. I am proficient with Ableton Live and have solid grounding in Wwise fundamentals.\n\nCurrently, I am seeking a full-time or contract role in game audio where I can contribute to audio design, music composition, and implementation. I enjoy collaborating with developers and artists to deliver responsive, engaging soundscapes that enhance gameplay and storytelling.

Available to hire

Hi, I am Alexander Romanovsky—a junior sound designer and game composer with hands-on experience in sound redesign, custom SFX creation, music production, and adaptive audio systems. I bring strong technical production skills together with a creative approach to immersive sound design for games and visual media. I am proficient with Ableton Live and have solid grounding in Wwise fundamentals.\n\nCurrently, I am seeking a full-time or contract role in game audio where I can contribute to audio design, music composition, and implementation. I enjoy collaborating with developers and artists to deliver responsive, engaging soundscapes that enhance gameplay and storytelling.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Russian
Fluent
Belarusian
Fluent

Work Experience

Sound Designer at Plot Twist
June 1, 2024 - Present
Outsourced sound designer creating unique sound assets for the upcoming videogame Plot Twist.
Sound Designer at Michael G Wagner's Game
January 1, 2023 - September 25, 2025
Game audio work using Unity and Wwise.
Sound Designer and Composer at 12x95 project
April 1, 2022 - Present
Supported the main visual theme with soundtrack and sound effects using field recordings, resampling, and sound synthesis in Ableton Live.
Sound Designer and Composer at yato.lowart
August 1, 2022 - Present
Created soundscapes and score for a project; used sampling, resampling, and noise techniques in Ableton Live.
Sound Designer and Composer at 6vcr
July 1, 2022 - Present
Developed a warming soundscape using accessible instruments; applied sampling, resampling, and noise techniques; project gained significant views.
Music Producer / Sound Designer at Idol's Fate
June 1, 2022 - Present
Produced Idol's Fate music, focusing on heavy sound synthesis and precise post-processing.
Sound Designer at Plot Twist
June 1, 2024 - Present
Creating unique sound assets for an upcoming videogame; outsourced sound design
Course Participant at Michael G Wagner's Game Audio with Unity and Wwise
January 1, 2023 - September 25, 2025
Course on game audio implementation using Unity and Wwise
Sound Designer and Composer at 12x95 project
April 1, 2022 - Present
Supported the main visual theme with soundtrack and sound effects using field recordings, resampling and sound synthesis in Ableton Live
Sound Designer and Composer at 6vcr
July 1, 2022 - Present
Created a warming soundscape using basic instruments; applied sampling, resampling, and noise techniques in Ableton Live; contributed to a project with high view counts
Sound Designer and Composer at yato.lowart
August 1, 2022 - Present
Implemented sound design for a project; created a heavy score using sampling, resampling and noise techniques in Ableton Live; project gained over 250k views
Producing Idol's Fate music at Idol's Fate
June 1, 2022 - Present
Produced music for Idol's Fate, applying sound synthesis, sampling and post-processing
Sound Designer at Plot Twist
June 1, 2024 - Present
Creating unique sound assets for an upcoming video game; freelance/outsource sound designer responsibilities.
Course Participant / Freelance Sound Designer at Michael G Wagner
January 1, 2023 - September 25, 2025
Worked on game audio with Unity and Wwise under the guidance of Michael G Wagner.
Sound Designer / Composer at 12x95 project
April 1, 2022 - Present
Joined the project to support the main visual theme with soundtrack and sound effects created using field recordings, resampling and sound synthesis in Ableton Live DAW.
Sound Designer / Composer at yato.lowart
August 1, 2022 - Present
Created a warming soundscape using basic, yet effective instruments and tools. Implemented a full score with sampling, resampling and noise techniques in Ableton Live; heavy sound synthesis and post-processing.
Sound Designer / Composer at 6vcr
July 1, 2022 - Present
Contributed to a project focused on a warm soundscape; involved in sampling, resampling, and noise techniques; project gained significant view counts (over 250k).
Producing Idol's Fate music at Idol’s Fate
June 1, 2022 - September 25, 2025
Producing the music for Idol's Fate; involved in composition and sound design as part of the project.
Sound Designer at Plot Twist Outsource
June 1, 2024 - Present
Creating unique sound assets for an upcoming video game, designing soundscapes and effects, and collaborating with the development team to integrate audio assets into the game pipeline.
Audio Designer at Michael G Wagner
January 31, 2023 - September 25, 2025
Contributed game audio for a project using Unity and Wwise. Created and implemented sound effects, ambience, and UI sounds; collaborated with developers to integrate assets and ensure consistency with art direction.
Content Creator / Audio-Video Specialist at Independent / Education Content Projects
July 10, 2024 - Present
Developed and enhanced audio and video educational content for students nationwide; led production of audio assets, video editing, and post-production to improve clarity and engagement.
Freelance Sound Designer at Unannounced Game Project (NDA)
June 1, 2014 - September 1, 2014
Created 10+ custom sound assets for an in-development video game; designed character-related sound effects and interaction sounds; delivered production-ready assets according to technical requirements; worked within external production pipeline under NDA.
Audio & Video Specialist at National Institute of Education of the Republic of Belarus
August 1, 2022 - January 1, 2023
Enhanced audio and video educational materials; improved dialogue clarity and overall sound quality; worked on synchronization and post-production.

Education

Bachelor of engineering at Belarusian State University of Informatics and Radioelectronics
September 1, 2018 - June 30, 2022
Bachelor's degree in Industrial Electronics at Belarussian State University of Informatics and Radioelectronics
January 1, 2023 - January 1, 2024
Audio and Video Specialist at National Institute of Education of the Republic of Belarus
January 1, 2018 - January 1, 2022
Audio and Video Specialist at National Institute of Education of the Republic of Belarus
January 1, 2018 - January 1, 2022
Bachelor's Degree in Industrial Electronics at Belarusian State University of Informatics and Radioelectronics
January 1, 2023 - January 1, 2024
Bachelors degree in Industrial Electronics at Belarussian State University of Informatics and Radioelectronics
January 1, 2023 - January 1, 2024
Audio and Video Specialist at National Institute of Education of the Republic of Belarus
January 1, 2018 - January 1, 2022
Course: Game audio with Unity and Wwise at Michael G Wagner
August 1, 2022 - January 1, 2023
Audio and Video Specialist at National Institute of Education of the Republic of Belarus
January 1, 2018 - December 31, 2022
Industrial Electronics (Bachelor's degree) at Belarussian State University of Informatics and Radioelectronics
January 1, 2023 - December 31, 2024
Course: Game Audio with Unity and Wwise at Michael G Wagner's
October 1, 2023 - January 1, 2024
Bachelor's degree at Belarussian State University of Informatics and Radioelectronics
September 1, 2018 - June 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education