My name is Kuzma. I rig, animate, design, sculpt and texture. Videogames is my passion. Nothing to add.

Kuzma Kopnev

My name is Kuzma. I rig, animate, design, sculpt and texture. Videogames is my passion. Nothing to add.

Available to hire

My name is Kuzma. I rig, animate, design, sculpt and texture. Videogames is my passion. Nothing to add.

Language

English
Fluent
Russian
Fluent
German
Intermediate

Work Experience

3D Modeler at Shadows of the Evil Gods
February 1, 2024 - June 1, 2024
Designed and developed 3D assets and environments for a horror-action game using Unreal Engine 5. Modeled and textured hard surface props, including weapons and environmental elements, using Maya and Adobe Substance Painter.
3D Generalist at Roots of Evil
July 31, 2024 - November 4, 2025
Designed and modeled hard surface and environmental assets using tools like Blender and Adobe Substance Painter. Created materials and shaders tailored for use in Unreal Engine 5. Ensured assets adhered to poly count budgets and were optimized for real-time performance. Worked with the Unreal Engine 5's lighting, particle systems, and post-processing to enhance the visual quality of the game.

Education

Bachelor of Science in Animation and VFX at Los Angeles Film School
January 1, 2020 - January 1, 2023
Bachelor of Science in Animation and VFX at Los Angeles Film School
January 1, 2020 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet