I'm Trusha Neogi, a product designer based in Maryland, USA, with 4 years of experience designing user-facing and AI-powered products that drive adoption, learning, and retention. I specialize in reducing onboarding friction, improving discoverability, and helping users build confidence in complex systems through clear interaction design, rapid prototyping, and cross-functional collaboration.

Trusha Neogi

I'm Trusha Neogi, a product designer based in Maryland, USA, with 4 years of experience designing user-facing and AI-powered products that drive adoption, learning, and retention. I specialize in reducing onboarding friction, improving discoverability, and helping users build confidence in complex systems through clear interaction design, rapid prototyping, and cross-functional collaboration.

Available to hire

I’m Trusha Neogi, a product designer based in Maryland, USA, with 4 years of experience designing user-facing and AI-powered products that drive adoption, learning, and retention.

I specialize in reducing onboarding friction, improving discoverability, and helping users build confidence in complex systems through clear interaction design, rapid prototyping, and cross-functional collaboration.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

UX Designer (Intern) at TikTok Inc.
June 1, 2025 - August 1, 2025
Reduced the learning curve for non-technical users by 3× and refined file discoverability by designing visual editors and centralized access into the workflow. Redefined the data-configuration flow and introduced Codex-style AI workflows, improving decision-making and module deployment speed by up to 50% in an internal tool used by 30% of TikTok’s engineers and designers. Developed a privacy-compliance landing page for 250+ employees; clarified framework purpose, increased visibility, and enabled 2x faster decision-making ahead of the next-quarter rollout.
UX Research Apprentice at Benvision
March 1, 2025 - June 1, 2025
Enhanced usability and confidence for blind and low-vision users by uncovering key accessibility gaps through 15+ interviews, surveys, and participatory design sessions. Delivered 10+ multi-modal interaction patterns—iOS Shortcuts, haptic feedback, spatial audio, and speech cues—to support navigation in unfamiliar indoor and outdoor spaces, avoid obstacles, and help users locate objects.
Product Designer at Infogen Labs (Ciklum)
December 1, 2023 - June 1, 2024
Led 8+, 0-1 high-impact products across AI, healthcare, and networking on iOS, Android, web, and VR. Facilitated UI/UX design workshops with engineers and PMs to align business goals with user needs, resulting in a 50% reduction in design-to-dev turnaround time. Enhanced the company’s UX reputation through cross-functional collaboration and co-creation, thus growing client acquisition by 40%.
UI/UX Designer at CubikTech
June 1, 2023 - December 1, 2023
Delivered 200+ production-ready flows for B2B SaaS, e-commerce, and rideshare products, iterating rapidly in a fast-paced startup environment and reducing friction across key user flows. Aligned product strategy and business goals across 4+ stakeholder teams, managing fast developer handoffs and shipping designs that supported continuous product iteration.
UX Designer (Intern) at ScreenRoot
September 1, 2022 - October 1, 2022
Drove a 58% increase in engagement and retention by redesigning HCLTech’s intranet for 150,000+ employees into a more personalized, intuitive experience. Ran 6+ think-aloud usability tests and rapidly prototyped two design iterations. Introduced a novel, infinite-scroll model which improved navigation clarity and surfaced more relevant content.
Graduate Teaching Assistant at University of Maryland, College Park
August 1, 2024 - Present
Guided 120+ students in leadership, management, and teamwork through discussions & workshops.
Event Manager at Computer Students’ Org, Goa College of Engineering
October 1, 2021 - October 1, 2022
Organized the college’s first UI/UX hackathons (2 × 12-hour events) and led UI/UX seminars for 80+ students, mentoring participants on career pathways and applied design thinking.

Education

M.S. in Human–Computer Interaction at University of Maryland, College Park
January 11, 2030 - February 12, 2026
B.E. in Computer Engineering (Honors) at Goa College of Engineering
January 11, 2030 - February 12, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Healthcare, Education, Professional Services, Media & Entertainment