Destaco por mi trato amable y transparente con las personas, procurando que exista una comunicación honesta e inclusiva dentro del equipo de trabajo, y por buscar soluciones a las dificultades de forma creativa, pensando fuera de la caja.
Como geólogo y compositor, he combinado roles académicos con la producción musical para videojuegos. En la Universidad Austral de Chile he trabajado como Ayudante de Cristalografía y Mineralogía, y para Endocrisis 2 he participado componiendo, produciendo, mezclando y masterizando la banda sonora, colaborando con Buschmann Studios y la distribuidora Red Art Games.
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This is a personal project I’ve been working on since 2024, consisting of dreams and nightmares experienced while playing Minecraft, a videogame I’ve been playing since 2011. I came up with this idea when I got a couple of lucid, vivid dreams where I’m immersed in the Minecraft environment and some background pieces of music started playing. I’ve never heard those before, so I decided to recreate the music and scenario displayed on these videos, that attempt to represent those dreams as faithfully as possible.
This is the full soundtrack I composed and produced to the upcoming shoot’em videogame Endocrisis 2, the sequel of the shoot’em up Endocrisis published on Steam on June 25th 2021 by Buschmann Studios.
https://youtube.com/playlist?list=PLsK-4n-gCwnA8gQ28J0l_YrlJ4-MTKKWD&si=u76llV1vGKW-7h7i
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