I’m a 3D Rigging and Animation Artist with over 3 years of professional experience using Blender. I specialize in creating clean, production-ready rigs, realistic animation, and dynamic simulations for ads and cinematic content. Skilled in pipeline setup, lighting, and render optimization for remote workflows. Focused on delivering technically solid, visually clean results for production pipelines.

UDDHAV KENDRE

I’m a 3D Rigging and Animation Artist with over 3 years of professional experience using Blender. I specialize in creating clean, production-ready rigs, realistic animation, and dynamic simulations for ads and cinematic content. Skilled in pipeline setup, lighting, and render optimization for remote workflows. Focused on delivering technically solid, visually clean results for production pipelines.

Available to hire

I’m a 3D Rigging and Animation Artist with over 3 years of professional experience using Blender. I specialize in creating clean, production-ready rigs, realistic animation, and dynamic simulations for ads and cinematic content. Skilled in pipeline setup, lighting, and render optimization for remote workflows. Focused on delivering technically solid, visually clean results for production pipelines.

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Experience Level

Language

English
Fluent
Hindi
Fluent

Work Experience

3D Creative Manager at Dobby Ads
May 1, 2025 - May 1, 2025
Supervised a 3D team for digital ad and social media content. Rigged and optimized characters, vehicles, and props for production. Directed animation, lighting, and simulation workflows. Developed efficient render and file management pipelines for remote teams.
3D Animator at Dobby Ads
September 1, 2023 - September 1, 2023
Animated animals, vehicles, and product sequences for short-form ads. Created particle, liquid, and cloth simulations for enhanced realism. Designed and maintained rig library. Coordinated closely with post-production for seamless final delivery.

Education

BE - Computer Engg at Savitribai Phule Pune University
January 1, 2017 - January 1, 2021
BE at Savitribai Phule Pune University
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment
    paper 3D Rigging Showreel 2025 – Uddhav Kendre

    A showcase of my character and creature rigging work created in Blender.
    This reel focuses on clean deformation, intuitive animator-friendly controls,
    and production-ready rig designs.

    Breakdown:
    • Witch Character – Full biped setup with shoulder corrective shapes, twist bones, FK/IK, and cloth sim controls.
    • Dragon Creature – Facial rig with jaw hinge system, lip/cheek clusters, horn and neck secondary motion controls.
    • Sphere Robot – Modular mechanical rig with part detach/attach system and transformation constraints.
    • Human Robot – IK/FK matching, foot roll system, leg correction and animation-ready controller layout.

    Role: Rigging, Skinning, Deformation, Control Systems
    Software: Blender, Adobe After Effects