I am an Unreal Engine Generalist and Architectural Designer with over 5 years of experience working on game design, real-time development, and high-end visualization projects. I specialize in creating interactive PC and PCVR experiences using Blueprint programming, lighting, and level design, delivering polished and immersive results.
My multidisciplinary background allows me to bridge design and development seamlessly, working on luxury architectural projects for high-profile clients as well as innovative interactive digital environments like Metaverse experiences. I am passionate about combining creativity and technology for outstanding visual and interactive output.
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