I am an Unreal Engine Generalist and Architectural Designer with over 5 years of experience working on game design, real-time development, and high-end visualization projects. I specialize in creating interactive PC and PCVR experiences using Blueprint programming, lighting, and level design, delivering polished and immersive results. My multidisciplinary background allows me to bridge design and development seamlessly, working on luxury architectural projects for high-profile clients as well as innovative interactive digital environments like Metaverse experiences. I am passionate about combining creativity and technology for outstanding visual and interactive output.

Johnny Karam

I am an Unreal Engine Generalist and Architectural Designer with over 5 years of experience working on game design, real-time development, and high-end visualization projects. I specialize in creating interactive PC and PCVR experiences using Blueprint programming, lighting, and level design, delivering polished and immersive results. My multidisciplinary background allows me to bridge design and development seamlessly, working on luxury architectural projects for high-profile clients as well as innovative interactive digital environments like Metaverse experiences. I am passionate about combining creativity and technology for outstanding visual and interactive output.

Available to hire

I am an Unreal Engine Generalist and Architectural Designer with over 5 years of experience working on game design, real-time development, and high-end visualization projects. I specialize in creating interactive PC and PCVR experiences using Blueprint programming, lighting, and level design, delivering polished and immersive results.

My multidisciplinary background allows me to bridge design and development seamlessly, working on luxury architectural projects for high-profile clients as well as innovative interactive digital environments like Metaverse experiences. I am passionate about combining creativity and technology for outstanding visual and interactive output.

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Language

English
Advanced
French
Advanced
Arabic
Fluent

Work Experience

Unreal Engine Generalist, 3D generalist at Blackbird FZ-LLC
October 1, 2023 - Present
Built and programmed interactive walkthrough systems in Unreal Engine with Blueprints to enhance immersion and interactivity. Developed a fully Blueprint-driven UI system including menus, settings, screenshot capture, and dynamic environmental controls. Optimized environments across PC and PCVR platforms for stable performance using asset optimization and efficient lighting workflows. Managed asset pipelines from 3ds Max to Unreal Engine, ensuring quality and performance. Led creative development of a Metaverse environment as Architect and Environment Artist, producing photorealistic real-time visualizations with advanced lighting and materials.
Lead Architect & Designer at Farid Reaidy Architects & Co
July 1, 2024 - August 5, 2025
Acted as client-facing architect managing consultations through final delivery for over 40 high-end projects. Led design and visualization processes creating architectural concepts tailored to client needs. Directed and mentored a team of 5 architects to ensure collaboration, professional growth, and timely project delivery. Managed multiple simultaneous projects balancing creative vision and constraints, maintaining high quality under tight deadlines. Collaborated with clients and multidisciplinary teams to align design development and achieve successful outcomes.
Architect & Designer at Farid Reaidy Architects & Co
March 1, 2023 - August 5, 2025
Oversaw design proposals and presentations, coordinating client meetings and preparing documentation including mood boards and shop drawings. Produced high-quality images and animations under tight deadlines. Utilized 3ds Max, V-Ray, and Photoshop to deliver photorealistic renderings for luxury residential interiors, exteriors, and sports facilities. Managed detailed 3D production workflows covering modeling, materials, lighting, and final rendering to transform concepts into polished visual assets.

Education

Masters Degree in Architecture at Lebanese University of Fine Arts and Architecture
January 11, 2030 - September 1, 2021

Qualifications

2nd Place during the national phase of the international competition of Saint Gobain architecture student contest
January 1, 2021 - December 31, 2021

Industry Experience

Gaming, Real Estate & Construction, Professional Services, Software & Internet