Oliver Landgraf

Available to hire

Language

English
Fluent

Work Experience

Freelance 3D Artist at Self-Employed
December 1, 2024 - September 22, 2025
Full 3D prop design and set dressing pipeline with emphasis on preserving system budget. Modular workflow for Real-Time Digital Environments with Unreal Engine 5. Successfully delivered 3D props, fully textured and modeled/sculpted from scratch to client within timeframe.
3D Artist Intern at A Square Games and Simulation
December 1, 2024 - Present
Full 3D professional pipeline for creating video game assets with collaborative workflow using Jira and GitHub. Navigated tech startup culture and created assets to match a specific aesthetic. Attained distinguished status as the most successful intern group in company history, far exceeding expectations.
Freelance 3D Artist at Self Employed
December 1, 2024 - September 22, 2025
Full 3D Prop design and set dressing pipeline with emphasis on preserving system budget. Modular workflow. Real-Time Digital Environments with Unreal Engine 5. Successfully delivering 3D Props, fully textured and modeled / sculpted from scratch to client within time frame.
3D Artist Intern at A Square Games and Simulation
December 1, 2024 - Present
Full 3D professional pipeline for creating video game assets, collaborative team workflow with Jira and GitHub. Navigation of tech startup culture and creating assets to match a specific aesthetic. Attained distinguished status as the most successful intern group in company history, far exceeded expectations.
Freelance 3D Artist at Self Employed
December 1, 2024 - August 6, 2025
Provided full 3D prop design and set dressing pipeline focusing on preserving system budget and modular workflow. Delivered fully textured and sculpted 3D props to clients within deadlines using Unreal Engine 5 for real-time digital environments.
3D Artist Intern at A Square Games and Simulation
December 1, 2024 - Present
Worked full 3D professional pipeline for creating video game assets including collaboration using Jira and GitHub. Navigated tech startup culture and created assets matching specific aesthetics. Achieved distinction as the most successful intern group in the company's history, far exceeding expectations.
Freelance Motion Graphics Artist at Self-Employed
March 1, 2019 - September 22, 2025
Edited/created two animated trailers for children's book advertising in large-scale venues to 200+ middle school students. After Effects work with transitions, text effects and keyframing animation. Successfully boosted client’s sales and visibility substantially.
Freelance Motion Graphics Artist at Self Employed
March 1, 2019 - September 22, 2025
Edited / created two animated trailers for children's book advertising in large scale venue to 200+ middle school students. After Effects work with transitions, text effects and key framing animation. Successfully boosted client's sales and visibility substantially.
Freelance Motion Graphics Artist at Self Employed
March 1, 2019 - August 6, 2025
Edited and created two animated trailers for children's book advertising, showcased at a large scale venue with over 200 middle school students. Worked with After Effects including transitions, text effects, and keyframing animation, boosting client's sales and visibility substantially.
Production Assistant Intern at Optimus
December 1, 2016 - September 22, 2025
Shadowed the 3D graphics department, learning professional workflow in a prestigious production house. Fulfilling client-side and colleague requests/work orders. Successfully stayed well beyond original work time bounds due to good standing.
Production Assistant Intern at Optimus
December 1, 2016 - September 22, 2025
Shadow in g 3D graphics department, learnining about professional workflow in prestigious production house, fulfilling client-side and colleague requests / work orders. Successfully staying beyond original work time bounds due to good standing.
Production Assistant Intern at Optimus
December 1, 2016 - August 6, 2025
Shadowed 3D graphics department to learn professional workflow in a prestigious production house. Fulfilled client-side and colleague work orders, showing dedication by working beyond original time bounds.

Education

Bachelor of Arts: Computing And Digital Media at DePaul University
January 11, 2030 - November 1, 2020
Bachelor of Arts at DePaul University
January 11, 2030 - November 1, 2020
Bachelor of Arts in Computing and Digital Media at DePaul University
November 1, 2020 - September 22, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services