I am a versatile generalist skilled in both the creative and technical aspects of 3D art creation and game design, excelling in concept art, realistic and stylized 3D modeling, environment and character creation, as well as project management. I have over 3 years of experience working remotely and in-office and utilize AI tools and optimization techniques to improve workflows significantly.
My strengths lie in combining creativity with structured planning, leading teams with empathy and clear communication, and reducing project timelines while enhancing the quality of deliverables. I am passionate about exploring new ideas and tools to achieve original and high-impact results in game development and interactive media.
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