I am a passionate and creative Technical Artist with over 3 years of professional experience in VFX development primarily using Houdini and 1 year working with Unreal Engine 5. I specialize in dynamics and simulations such as RBD, Vellum, particles, and pyro, alongside skills in lighting, matte painting, keying, and compositing using industry-standard tools. My journey into 3D digital art started during my undergraduate years, and my love for this field continues to inspire my growth and creativity. As a versatile VFX generalist, I enjoy independently creating a wide range of visual styles and effects, from procedural effects to real-time implementations. I'm a fast learner with a demonstrated ability to self-learn and deliver high-quality work quickly. My experience as a tutor and mentor has also strengthened my communication skills and enthusiasm for tool development and supporting teams. I am eager to further expand my expertise and contribute to the post-production work in film and television.

Ziyi (Eleven) Lu

I am a passionate and creative Technical Artist with over 3 years of professional experience in VFX development primarily using Houdini and 1 year working with Unreal Engine 5. I specialize in dynamics and simulations such as RBD, Vellum, particles, and pyro, alongside skills in lighting, matte painting, keying, and compositing using industry-standard tools. My journey into 3D digital art started during my undergraduate years, and my love for this field continues to inspire my growth and creativity. As a versatile VFX generalist, I enjoy independently creating a wide range of visual styles and effects, from procedural effects to real-time implementations. I'm a fast learner with a demonstrated ability to self-learn and deliver high-quality work quickly. My experience as a tutor and mentor has also strengthened my communication skills and enthusiasm for tool development and supporting teams. I am eager to further expand my expertise and contribute to the post-production work in film and television.

Available to hire

I am a passionate and creative Technical Artist with over 3 years of professional experience in VFX development primarily using Houdini and 1 year working with Unreal Engine 5. I specialize in dynamics and simulations such as RBD, Vellum, particles, and pyro, alongside skills in lighting, matte painting, keying, and compositing using industry-standard tools. My journey into 3D digital art started during my undergraduate years, and my love for this field continues to inspire my growth and creativity.

As a versatile VFX generalist, I enjoy independently creating a wide range of visual styles and effects, from procedural effects to real-time implementations. I’m a fast learner with a demonstrated ability to self-learn and deliver high-quality work quickly. My experience as a tutor and mentor has also strengthened my communication skills and enthusiasm for tool development and supporting teams. I am eager to further expand my expertise and contribute to the post-production work in film and television.

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Language

Chinese
Fluent
English
Fluent
Korean
Intermediate

Work Experience

Freelance FX & Technical Artist at Self-employed (Remote)
January 1, 2023 - Present
Created a stylized energy shield using Houdini and Unreal Engine 5 integrated via Houdini Engine. Developed FX sequences rapidly for personal reels and freelance projects using Unity and Unreal. Built Houdini Digital Assets (HDAs) and toolkits for procedural simulations such as RBD, Pyro, and Vellum, and automated asset workflows.
Lab Tutor - CA & VFX Programs at Sheridan College
January 1, 2023 - August 6, 2025
Supported students with procedural content creation and FX in Houdini. Assisted technical troubleshooting and instruction in compositing and 3D workflows for Visual Effects and Computer Animation programs.
Demo Reel Instructor & Art Teacher at Self-employed (Remote)
January 1, 2023 - Present
Guided students in developing portfolios and FX demo reels using UE5 and Houdini. Trained junior instructors and coordinated instruction strategies for delivering educational content.
Supply Logistics Coordinator at PNW Trading Inc.
January 1, 2024 - Present
Managed shipment coordination and internal logistics communication to ensure smooth supply chain operations.
Art Teacher at Gray Area & Udiarts Studio
January 1, 2020 - August 6, 2025
Delivered drawing fundamentals curriculum to K-12 students, fostering artistic skills and creativity.
Intern - 3D/2D Game Artist at Kingsoft / Seasun
January 1, 2019 - August 6, 2025
Assisted in modeling and animation production for commercial game assets and storyboards.

Education

Graduate Certificate in Visual Effects (VFX) at Sheridan College
January 1, 2022 - January 1, 2023
Graduate Certificate in Computer Animation at Sheridan College
January 1, 2021 - January 1, 2022
BFA in Visual Communication Design at Zhongnan University of Economics and Law
January 1, 2015 - January 1, 2019
BE in Animation (Exchange Program) at Dongseo University
January 1, 2017 - January 1, 2019

Qualifications

Amateur-level certifications in national dance and piano
January 11, 2030 - August 6, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services