I am a highly skilled 3D Artist with over 17 years of experience in 3D modeling, rendering, and animation across architecture, advertising, industrial design, and character animation.
I am proficient in 3ds Max, Maya, V-Ray, Corona Renderer, Arnold and Unreal Engine for real-time rendering and VR applications. I also have extensive experience in VFX compositing, motion graphics, and post-production using After Effects, Premiere, Nuke, and Photoshop. I am adept at virtual stage design, product rendering and presentation, and architectural visualization. Additionally, I have hands-on experience with tracking software such as PFTrack and SynthEyes for VFX and compositing. I possess a strong programming background in C++ and am currently expanding my expertise in AI, Houdini, and real-time rendering technologies. I am seeking full-time in-office or remote opportunities where I can contribute my expertise in CGI, animation, and interactive 3D solutions.
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