As a music composer and sound designer with over eight years of experience in the gaming industry, I believe music is the heartbeat of a game’s world, weaving emotion and narrative into every moment. I create dynamic soundscapes—from soaring orchestral scores to intricate ambient textures—that adapt to gameplay and deepen player immersion. My work on titles like Testament: The Order of High Human, Shame Legacy, and the upcoming Little Guardians: The Last Hope reflects a seamless blend of artistic storytelling and technical expertise, crafting audio experiences that resonate and elevate the player’s journey.

Behnam Mohammadi

As a music composer and sound designer with over eight years of experience in the gaming industry, I believe music is the heartbeat of a game’s world, weaving emotion and narrative into every moment. I create dynamic soundscapes—from soaring orchestral scores to intricate ambient textures—that adapt to gameplay and deepen player immersion. My work on titles like Testament: The Order of High Human, Shame Legacy, and the upcoming Little Guardians: The Last Hope reflects a seamless blend of artistic storytelling and technical expertise, crafting audio experiences that resonate and elevate the player’s journey.

Available to hire

As a music composer and sound designer with over eight years of experience in the gaming industry, I believe music is the heartbeat of a game’s world, weaving emotion and narrative into every moment. I create dynamic soundscapes—from soaring orchestral scores to intricate ambient textures—that adapt to gameplay and deepen player immersion. My work on titles like Testament: The Order of High Human, Shame Legacy, and the upcoming Little Guardians: The Last Hope reflects a seamless blend of artistic storytelling and technical expertise, crafting audio experiences that resonate and elevate the player’s journey.

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Language

English
Advanced

Work Experience

Musician at Fairyship Entertainment - Testament The order of high human
July 1, 2023 - August 7, 2025
Composed and wrote music pieces, mixed and mastered music tracks, performed cinematic music pieces including fight and ambient music, and created sound effects for characters.
Musician at Fairyship Entertainment - Shame Legacy
May 1, 2023 - August 7, 2025
Wrote and arranged suspenseful music related to the gaming genre, mixed and mastered music tracks.
Musician at Bronaam - Dreamcatcher
March 1, 2018 - August 7, 2025
Created and arranged a music album consisting of 9 pieces.
Musician - Sound Designer at Polaris Game Studio
December 1, 2023 - Present
Currently engaged in music composition and sound design for games such as Little Guardians: The Last Hope.
Music Composer / Sound Designer at Fairyship entertainment
July 1, 2023 - September 27, 2025
Writing and composing music pieces; Mixing and mastering music; Performing cinematic music pieces (fight music, ambient); Creating SFX for characters.
Music Composer / Sound Designer at Fairyship entertainment
May 1, 2023 - September 27, 2025
Writing and arranging suspenseful music related to gaming genre; Mixing and mastering music.
Musician at Bronaam / Dreamcatcher
March 1, 2018 - September 27, 2025
Creating and arranging a music album consisting of 9 pieces.
Sound Designer at Polaris Game Studio
December 1, 2023 - Present
Sound design for games using Propellerhead Reason, FL Studio, Adobe Audition; SFX creation; Unreal Engine integration.
Music Composer and Sound Designer at Fairyship Entertainment
July 1, 2023 - September 27, 2025
Wrote and composed original music cues for Testament: The Order of High Human. Responsible for arranging, composing, mixing, and mastering battle and ambient cues; created cinematic fight music, ambient textures, and character SFX; collaborated with the game team to align audio with narrative and gameplay.
Music Composer / Ambient Musician at Fairyship Entertainment
May 1, 2023 - September 27, 2025
Wrote and arranged suspenseful, game-genre–appropriate music for Shame Legacy; created mood-driven ambient tracks; performed mixing and mastering; contributed to sound design and audio integration.
Musician / Album Composer at Bronaam
March 1, 2018 - September 27, 2025
Created and arranged a 9-piece music album; oversaw composition, arrangement, and recording; collaborated with artists to finalize tracks.
Music Composer / Audio Designer at Polaris Game Studio
December 1, 2023 - Present
Currently creating music and SFX for gaming titles; uses Unreal Engine and multiple DAWs; designing adaptive audio systems and implementing dynamic audio events; collaborating with design teams to integrate audio with gameplay.
Musician at Fairyship Entertainment – Testament: The Order of High Human
July 1, 2023 - September 27, 2025
Wrote and composed music pieces; mixed and mastered music; performed cinematic music pieces including fight music and ambient music; created SFX for characters.
Musician at Fairyship Entertainment – Shame Legacy
May 1, 2023 - September 27, 2025
Wrote and arranged suspenseful music related to gaming genre; mixed and mastered music.
Musician at Bronaam – Dreamcatcher
March 1, 2018 - September 27, 2025
Created and arranged a music album consisting of 9 pieces.
Musician & Sound Designer at Polaris Game Studio
December 1, 2023 - Present
Creating music and sound design for Polaris Game Studio projects; uses Propellerhead Reason, FL Studio, Adobe Audition; SFX; Unreal Engine.
Musician at Fairyship Entertainment
July 1, 2019 - July 31, 2023
Wrote and composed cinematic music; performed and produced music; mixing and mastering; created SFX for characters; developed ambient, fight, and boss music for game scenes; contributed to soundtrack sections.
Musician at Fairyship Entertainment
April 1, 2020 - May 31, 2023
Wrote and arranged suspenseful ambient music for a gaming title; mixed and mastered audio; supported mood and storytelling through musical cues for key scenes.
Musician at Bronaam
April 1, 2017 - March 31, 2018
Created and arranged a 9-piece music album for the project Dreamcatcher.

Education

Bachelor of Information Technology at Payam Noor University, Alborz Province - Eshtehard Unit
January 1, 2011 - January 1, 2016
Bachelor of Music, Composition at Cani College, Tehran, Iran
January 11, 2030 - August 7, 2025
Bachelor of Information Technology at Payam Noor University, Alborz Province - Eshtehard Unit Karaj, Alborz, Iran
January 1, 2011 - December 31, 2016
Bachelor of Music, Composition at Cani College Tehran, Iran
January 11, 2030 - September 27, 2025
Bachelor of Information Technology at Payam Noor University, Alborz Province - Eshtehard Unit Karaj, Alborz, Iran
January 1, 2011 - January 1, 2016
Bachelor of Music (Composition) at Cani College Tehran, Iran
January 11, 2030 - September 27, 2025
Bachelor of Information Technology at Payam Noor University, Alborz Province - Eshtehard Unit Karaj, Alborz, Iran
January 1, 2011 - January 1, 2016
Bachelor of Music - Composition at Cani College Tehran, Iran
January 11, 2030 - September 27, 2025
Bachelor of Information Technology at Payam Noor University, Alborz Province - Eshtehard Unit Karaj, Alborz, Iran
January 1, 2011 - January 1, 2016
Bachelor of Music at Cani College Tehran, Iran
January 11, 2030 - February 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet